Honestly talking, I'm not totally against Galactic Legends, but I do not agree about the fact that Jabba the Hutt or Kylo Ren supreme leader are greater characters than Yoda, or Vader, which are, I think, the most powerful in the movies, and also in the expanded universe of Star Wars.
So, I'm starting a petition to make the Galactic Legends less powerful in the game, and particularly reducing the impact of Supreme charge and their crazy high speed, which is unplayable.
Join me in the force, and bring peace in the holotables!
I felt the same about the lore for a while but I've since changed my mind for balance purposes only. If the characters were lore correct in power then nobody would ever farm a Tusken farmer because we'd know they would be weak and largely useless. However, if they released Darth Bane everyone would farm them because they're certain to be super powerful.
Add that to the point of this thread and remove GL farming nobody would ever touch 90% of the characters in the game. If you don't need Cody for JMK it would be a total waste to farm him when you could just build Vader, Yoda, Kenobi, Revan, and Sidious.
As others said yoda would be a hard one to make a GL as we have 2 jedi ones already.
Maybe they do a high repiblic or jedi counsle version? But that wouldnt look that different from current yoda i think to make a significant noticeabe differnece between them
I mean, think it through, man.
But OP's idea is still worth discussing. Let's take a step back and think of a SWGOH without GL type of characters. Would it make PvP more interesting? Would it cause less frustration for players banging their heads against a wall of characters, which have only very limited counters? Would it reduce complains about matchups with players with way more GLs?
I can imagine it would be much more possible to full clear the board in GAC and TW. And win-loss will be way more dependent on player efficiency (skill?) Would it be more fun?
CG will unlikely going down that route. But you can't deny it is an interesting idea.
While I do sympathise with the desire to have a more accurate Star Wars representation in the game, your solution would not solve anything.
As the game currently stands, Enfys Nest is a better in-game character than any version of Leia that we have. Jawas are actually good in a fight. And Imperial Troopers can actually shoot straight. All of this and more is disappointing if you want an accurate Star Wars game.
And I do honestly share your disappointment about that. I would LOVE to have a version of Leia that is not only as good as but much better than Enfys Nest. I would love my Rebels to tear through the ranks of Imperial Troopers as I so enjoyed seeing on screen when I was a child.
But that is not this game.
And while it would be nice to getting back to the heroes and villains we love, removing the heroes and villains that players have spent months working for is not the solution. What on Earth do you imagine would be the reaction if CG suddenly announced that those characters people spent so long putting together would now be removed just because it's not accurate to Star Wars to have Jabba the Hutt kill Leia instead of vice-versa?
Given the nature of the game they have crafted, we have no choice put to accept the inaccuracies and sacrifices made in order to get the franchise to fit the game they have designed. This is always the way with computer game adaptations. I do accept that this particular game is more egregious than others in many areas and I'm not happy with it. But it is a necessary price to pay.
I just wish they wouldn't keep making it worse.
While I agree it's an interesting topic to think about (whether such a drastic jump in power creep was "good for the game" or designing themselves into a corner), I disagree that it's really "worth discussing" any more. The timing for such a discussion would have been more apt in 2020 when the first GLs were coming out. Not so much three years in, when we're locked into that path. Now it's about as pointless a discussion topic as "what if mods were eliminated?" or "let's get rid of ships". There is a zero % chance of these changes being enacted so why even waste our time/energy on them?
This and this.
Yes, you are right. We are not gonna get rid of the GLs anymore. But what about excluding them from PvP game modes temporarily? A special GAC/TW season completely forbid the usage of GLs as an event could be interesting.
Also pass. I want to use what I've worked on. Not put me at the same level as those that haven't
I predict that would go over like a lead balloon. Pitchforks and such..
Or instead of forbiding GLs, lifting a few units to GL power. Could be limited to a few seasons, then other units will take the spot. It could even be permanent, but limited to certain game modes for instance.
Na, it won’t happen, there is a no way CG will find a way to monetize that.
People worked hard on their GLs and if they would be nerfed, you can bet that most of them would not be thrilled with it.