I am on a 2 week old shard, and I am at level 50. I have read many comments that suggest each character should be maxed (stars and gear), rather than doing a group of characters, but I do not understand one part of this logic-
Since the gear can only be raised to a limit dependent on your level (for instance I cannot get purple gear yet on most characters because I cannot complete one gear set until I am at a higher level such as level 53), I am wondering just how much better it is, let's say using GS as an example, with him to be at seven stars, and a Kylo at 4 stars, both at the same limited gear set-
as opposed to raising Kylo to 5 or six stars and letting GS stay at 5 or 6 while I am farming the Arena node for Kylo?
How much better is GS at 7* than 6*, when he is stuck at the gear level limit based on my general level of 50 to 53? Is he better than the increase in value I would get to Kylo going to 5 or 6 * from 4?
I run both in Arena, and I want to continue to do so. mainly I am trying to understand what exact value is the starring compared to gearing. Does it slightly raise everything, or is it more about armor or health (in actual practice, not just statistics)?
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Stars = Primary Stats (Str, Agil, Intel). The Stars increase the STR, AGI, and INT gains per Level of Training which effects many stats of a character. There is a ratio of how many points you get per level and the higher the stars, the higher the ratio.
Gear = Secondary Stats, but also can increase primary stats as well. It is the sole place where you get speed, physical damage, special damage, crit rating, etc.
https://swgohdb.com/
This website will show you what specific gear is needed at each level and the benefits that each piece of gear offers.
http://www.star-wars-galaxy.com/characters
Up until gear 7-8, it's generally faster to grind gear to advance a character. One can go from G1 to G6 in a day. It usually takes longer to get stars.
After G7-8, then one needs 20-50 pieces for one gear item, then progress slows to a grind.