Really don’t like the new Raid Token design. I have blurred vision and to me they all look the same. 😡
Not much thought was put into that. Someone should be fired. 🥴
Ok that last bit was a joke but seriously please change them.
Wasn’t expecting new currencies, assume this is replacing GET
Edited: for clarity
No. GET currencies are still around and from TB and TW. The new Guild Raid Currencies are new and from the new Raid system.
We now have 7 different Guild Currencies:
Guild Tokens: from the daily Guild Activities
Mk 1 Raid Tokens: from the new raid system
Mk 2 Raid Tokens: from the new raid system
Mk 3 Raid Tokens: from the new raid system
Mk 1 Guild Event Tokens: from Territory Battles and Territory Wars
Mk 2 Guild Event Tokens: from Territory Battles and Territory Wars
Mk 3 Guild Event Tokens: from Territory Battles and Territory Wars
I can see why they want to separate Raid Currency from Event Currency, but it seems like Guild Tokens could be collapsed and merged with GET 1...
I hope we have some sort of complex currency conversion system soon. I feel like I’m traveling across pre-Euro Europe will pockets full of mystery coins.
For most this is going to be a severe drop in gear obtained. The store costs are way to high compared what you would get for say completing cpit. The choice of gear instead of random isn't worth the cost. This essentially does all the gear economy improvements. R8 components are going to be horribly affected.
As someone who is color blind these new tokens are very hard to identify and it would be great if they could be made with different designs or dramatically different colors (black, white, red for example).
As someone who is color blind these new tokens are very hard to identify and it would be great if they could be made with different designs or dramatically different colors (black, white, red for example).
Wouldn't have thought color-blindness would matter since they don't really have color differences.
On a tablet they are fine, but on a phone screen I find myself actually squinting in order to tell which is which. I suppose this is one of those "tolerable but would be nice to make better, and would have been even nicer to not have it this way to begin with" things.
The purpose of the currency icons should primarily be to tell them apart easily. At a bare maximum, different colors and shapes, but really the best solution on top of that would be to have them in separate tabs (stores) so there is no question what you're spending where.
I don't think anyone is spending crystals on store refreshes anyway so it wouldn't be detrimental if we had one store per currency.
Another thing that is hard to see on a small screen is the conquest stars - 2/3 vs 3/3. Just make it *, ** and *** instead or some other way to show a node as completed.
I vote for no raid currencies and give us back the old rewards
You know things are bad when members of the CGCC like TVF’s posts
You know things are bad when even members whom normally always find something positive or are in the minority are silent or even share the opinion of the majority.
I vote for no raid currencies and give us back the old rewards
You know things are bad when members of the CGCC like TVF’s posts
You know things are bad when even members whom normally always find something positive or are in the minority are silent or even share the opinion of the majority.
The majority here does not equal the majority of players, not by a long shot.
I vote for no raid currencies and give us back the old rewards
You know things are bad when members of the CGCC like TVF’s posts
You know things are bad when even members whom normally always find something positive or are in the minority are silent or even share the opinion of the majority.
The majority here does not equal the majority of players, not by a long shot.
So you think the majority of players likes the rewards in Krayt?
Yeah, I think it's wrong to have so many different currencies, but let's assume that that's a decision that CG is going to stick with.
We ABSOLUTELY have to have a way to separate potential purchases by currency, so that when we're trying to spend one currency, we don't have to scroll through everything available for completely different currencies. The UI that slaps 4 currencies under 1 tab and then mixes up when it's offering something for one currency or another is an absolute disaster of information management.
AT A BARE MINIMUM you need a section with a header identifying the currency, then all things available for that currency, then a new header identifying the next currency, then all things available for that currency, etc.
It would be much, much, much better if you could tap on a currency and limit your choices to only things available for that currency (imagine keeping the taps across the top the same, but adding tabs down the left side for currency type -- this should then also be available in other tabs that offer purchases for multiple different currencies such as Shipments and GET tabs).
But this thing is just a nightmare of trying to find what you're interested in. What a mess.
We definantly need these currencies to be different colours. I've got to squint to see them. Then I just don't buy anything in case I'm spending the wrong currency. Just make them seperate colours eg. Red, yellow, blue, green, orange, purple etc.
You know other colours have been discovered?
Replies
Edited: for clarity
No, because they aren't going away.
No. GET currencies are still around and from TB and TW. The new Guild Raid Currencies are new and from the new Raid system.
We now have 7 different Guild Currencies:
Guild Tokens: from the daily Guild Activities
Mk 1 Raid Tokens: from the new raid system
Mk 2 Raid Tokens: from the new raid system
Mk 3 Raid Tokens: from the new raid system
Mk 1 Guild Event Tokens: from Territory Battles and Territory Wars
Mk 2 Guild Event Tokens: from Territory Battles and Territory Wars
Mk 3 Guild Event Tokens: from Territory Battles and Territory Wars
I can see why they want to separate Raid Currency from Event Currency, but it seems like Guild Tokens could be collapsed and merged with GET 1...
I hope that's a typo! That will significantly reduce gear income, as I got like 6k+/week just from raids.
Wouldn't have thought color-blindness would matter since they don't really have color differences.
I don't think anyone is spending crystals on store refreshes anyway so it wouldn't be detrimental if we had one store per currency.
Another thing that is hard to see on a small screen is the conquest stars - 2/3 vs 3/3. Just make it *, ** and *** instead or some other way to show a node as completed.
You know things are bad when members of the CGCC like TVF’s posts
You know things are bad when even members whom normally always find something positive or are in the minority are silent or even share the opinion of the majority.
The majority here does not equal the majority of players, not by a long shot.
So you think the majority of players likes the rewards in Krayt?
We ABSOLUTELY have to have a way to separate potential purchases by currency, so that when we're trying to spend one currency, we don't have to scroll through everything available for completely different currencies. The UI that slaps 4 currencies under 1 tab and then mixes up when it's offering something for one currency or another is an absolute disaster of information management.
AT A BARE MINIMUM you need a section with a header identifying the currency, then all things available for that currency, then a new header identifying the next currency, then all things available for that currency, etc.
It would be much, much, much better if you could tap on a currency and limit your choices to only things available for that currency (imagine keeping the taps across the top the same, but adding tabs down the left side for currency type -- this should then also be available in other tabs that offer purchases for multiple different currencies such as Shipments and GET tabs).
But this thing is just a nightmare of trying to find what you're interested in. What a mess.
You know other colours have been discovered?