Cad Bane Rework Idea

Autumn
55 posts Member
edited August 2023
Dark Side, Support, Leader, Bounty Hunter, Hutt Cartel, Scoundrel

Basic: Gun Slinger
FINAL TEXT - Deal physical damage to target enemy with a 75% chance (Increased to 100% on a critical hit) to attack again. If the target was stunned deal 50% more damage. Inflict Accuracy down for 2 turns. Cad Bane gains 15% Turn Meter for each Critical Hit.


Special 1: Stun Glove (Cooldown 3)
FINAL TEXT - Deal Physical damage to target enemy, dispel all buffs on them and Stun them for 1 turn. In addition, remove 50% Turn Meter, doubled against Jedi enemies. If the target is debuffed, remove 25% or their Max Protection (stacking), doubled if the target is inflicted with a thermal detonator. This attack can’t be evaded or resisted.


Special 2: Rushing Advance (Cooldown 4)
FINAL TEXT (ZETA) - All bounty hunter allies gain 30% turn meter, allies with contract active gain twice that amount. All bounty hunter allies gain offense up and critical chance up for 2 turns. All allies recover 3% health and 2% protection for each debuff on enemies.


Leader: At Your Service
FINAL TEXT - Bounty Hunters have +100% potency and gain critical damage equal to 50% of their critical chance. Bounty Hunter allies gain advantage for 2 turns when they inflict a debuff. When Cad Bane is in the Leader slot, and not the ally slot, the following contract is active:

Contract - Inflict 20 debuffs on enemies. (Only Bounty Hunter allies can contribute to the Contract).

Reward - All enemies have -50% Tenacity for the rest of the battle. Bounty Hunter allies inflict 1 thermal detonator for 2 turns whenever they inflict a debuff. All bounty hunters have their Payouts activated.


Unique: For The Right Price (Omicron)
FINAL TEXT - Cad Bane has +30% Critical Chance and +30% Critical Damage. When Cad Bane inflicts a debuff, he recovers 5% Max Health and 5% Max Protection. When Cad Bane scores a critical hit, he has a 50% chance to reduce his cooldowns by 1.

While in Grand Arenas: Bounty Hunter allies have +20 speed and 30% max health. While there are more enemies than allies: Bounty Hunter allies gain 45% offense and defense. Bounty Hunter allies have a 65% chance to assist whenever an ally uses a special ability. Whenever a Bounty Hunter defeats an enemy, all scoundrel allies gain 10% mastery (stacking) until the end of the battle. Enemies defeated by Bounty Hunter allies cannot be revived.


Cad Bane’s Payout
Whenever Cad Bane receives Rewards from a Contract, he also gains the following Payout. (Contracts are granted by certain Bounty Hunter Learder Abilities.)

Payout: Cad Bane has +30% evasion. Inflict thermal detonator for 2 turns on attacking enemy when Cad Bane Evades. This thermal detonator can’t be Evaded or Resisted.

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