I'm not at all complaining about this situation but just curious as to why there has been a huge change in the difficulty of galactic legend events. I remember when I was going about unlocking slkr we had options to build teams which I think added to the difficulty of completing the event since there was more than one possible strategy to win. By the next group of events everything was set up so players used only specific toons for each phase which took less of the guess work out of everything and potentially saved players valuable resources by only needing to adjust the required toons should they underperform. Now we get leia with all these freebies from the online store not available for other gls and no need to 7 star a ship which is highly unusual (unless I missed something). Again I am grateful for these new changes but what was the motivation to change up the difficulty all of a sudden?