The Protection Bar should be recover after each Encounter/battle, no matter it's in The Light/Dark/Catina Battle or in Galatic war.
Why?
- people can't heal The protection Bar
- At the beginning of every battle, it looks like the players get disadvantage against the enemy. And based on the UI, Enemy has double heal compared to the player.
How should it be?
- The Protection Bar should be fully recover, no matter how much health every heroes remain
- OR: The protection Bar should be able to recover by 20% after each ROUND. But it will and definitely will prolong the battle, which i will not recommend.
Thanks for reading.
P/s: I got the idea from Star War 2 (an old PC Game), Zealot specie
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Replies
I feel so too.
But it took my fun away thus much that I won't consider spending another dime for this game.
QGJ(L), bariss, JC, lumi + 1.
Protection bars dont mean jack when I can heal through everything, remove buffs, and go faster than everyone else.
You must get insanely lucky. I Can run that team, it doesn't hold up against the matches I get paired up with. I start with a jedi team and rarely make it past 7 or 8 before I have to switch to my main team.