I finally decided to take a break from other cantina farms and get the last 30ish gs soldeir shards I needed for 7*. He used to drop at a very high rate, around half the time. I think the actual drop rate was confirmed at 42% on average by a very large study by a player on reddit. I actually farmed him to 6.5 stars very easily. This drop rate has changed dramatically. I get that there are cold streaks, this isnt one. In a week of 2 refreshes per day I have gotten 4 shards total. Was this done on purpose to make GS soldier harder to farm?
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I think he has already been nerfed.
I would believe it if I was 1 on 10, that happens all the time. I was 3 for 105 give or take a few. The day after I posted this and up until I finished him yesterday his drop rate was again very close to the 42% that has been widely tested. That is unrealistic to just be RNG, it's almost impossible probability wise. I believe cantina shards suffer from the same terrible code that they are currently trying to fix for purple drops.
He was way too strong before, nothing to do with being "new." He was the #1 ranked toon for pvp on swgohcantina for the last few months, tied with Rey. The assist mechanic alone has been OP since I started playing this game in relation to other heroes' kits, hence the prevalence of GS, QGJ and IG-86. And how you "deal with him" was to stun him or burst him fast, purge his offense+ etc. but what do you do when the team is stacked with must kill first heroes? He has killed my fully geared Han Tank on his first turn before lol..trust me, he was WAY overpowered.