Just wondering if anyone else would refill energy all day long if cost stayed at 50 crystals? What about 100 crystals? We all have our own limit, don't we?
If EO's goal was to slow down power gamers so that casual gamers wont get left behind too much, then I applaud the smart mechanics, it's very nicely done.
But if goal was to make more money by encouraging crystal usage, I believe they got it wrong: players will stop using crystals to refill when they feel it's not a fair deal anymore.
Your thoughts?
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energy - 4x normally
so everyday is 400 crystals spend normally....I just want to start the new day (when reset time to have 350 gems, the rest of gem are free to go)
Im F2P 100% and I believe at least 1x cantina and 2x energy IS A MUST for all players.
On CG's previous game they have the standart refill cost system. That means p2p is able to get unbrigably far, both able to buy toons not avaliable anywhere except p2p packs and able to farm everything to max in a matter of hours. After playing it for 2 years spending 0$ and playing SW for 2 weeks, I gave up on that game seeing how competetive f2p can be in this game.
This is not the say current system can't be tweaked to be better. But the refill ramp should stay imho.
I do 50-50-100-100 on maps and occasionally 100 on cantina. Staying at top 5 in pvp via occasional 50 to warrant that I came out even on my crystal spending.