In order to help game balance the following new toons will be introduced in the June patch.
Death Star
Speed: 1000
Basic: Do 1M damage to all characters. Damage is unavoidable. Bypasses protection.
HP + Protection: 5M.
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Jar Jar Binks
Basic: Ani, Halp! Borrows a random ability from any character (enemy or ally). There is a 10% chance Jar Jar will use this against an ally or allies.
Special: Oopsie. Randomly kill 1 enemy (90%) or ally (10%).
Leader: Fools Luck. All allies gain 100% evasion. At the start of each round there is a 5% chance this will drop to -100% evasion and cause the character to taunt for 5 turns. Jar Jar is immune to this negative effect.
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Wedge Antilles
Basic: Unknown until ships are introduced.
Unique: Cannot be killed.
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Rancor
This is the same as the Heroic level Rancor, except as a playable character. Special raid only shards which only drop for #1 contributor. Drop rate .0000000000000000000000000000001.
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Saarlac
Speed: 1
Devours a random number of enemies. These toons are permanently removed from your roster. All progress is lost and the characters must be restarted. There is a 1000 year (real world) cooldown before you can resurrect a toon lost in this fashion.
(A new ability will be added to Han Solo, giving him a 20% chance of randomly knocking an enemy into the Saarlac pit. It only works if he is blinded.)
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Emperor Palpatine
Basic: Force lightning. 100% stun, unresistable. 50% chance for insta-kill.
Unique: Master Manipulator. Any Jedi on the opposing team will be controlled as allies by Palpatine and the opponent will lose all access to those toons during the battle.
Leader: Just as I have foreseen. This ability only works on defense in the Arena. It causes the AI to play properly, and adds +20% chance for all abilities to proc.
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Jabba the Hutt
Basic: Epic evil laugh. Has no in-game effect, it just sounds great.
That's it, Jabba has no other skills. He just sits there.
Cannot be killed except by Slave Leia.
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Senator Padme Amidala
Basic: Rally. All allies gain 100% turn meter and initiative (initiative is a new ability which prevents turn-meter ties. All rallied troops gain first action on equal turn meters).
Special: Negotiate peace. 40% chance to cause an immediate draw.
Unique: Hidden blaster. 70% chance to counter. High variance in damage.
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CT-5385 Tup
Basic: DC-15S. 80% chance to stun enemy. Critical chance +50% and Critical damage is +200%. For each living clone ally Tup gains +100% Critical chance and +400% Critical damage.
Special: Combined fire. Identical to Fives.
Unique: Return fire. Tup has a 100% chance to counter-attack all enemies when attacked (functions as an AoE ability in terms of bypassing taunt). He has 100% chance to crit and stacks +200% damage per living enemy struck. Order of counter is random.
Unique: Good soldiers follow orders. At the beginning of each round there is a 7% chance to insta-kill an allied Jedi.
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We hope you enjoy obtaining and playing these new characters.
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Replies
Bring her forth!
Lol you remembered correctly @wrilley
Genius, I do declare.