How would you like your rewards to be determined?

val3nt1n0
20 posts Member
edited May 2016
I think the rewards dropped after winning a battle can be very unfair at times. No gears nor character shards are given no matter how fantastic the results. I think it is much more fair to get our rewards based on the performance of the battle.

But when using SIM, rewards dropped should remain random.

How would you like your rewards to be determined? 10 votes

Based on Stars earned (no SIM used)
20%
Brazilian_Joeval3nt1n0 2 votes
Random
80%
UshobenacrowBaldoMegadeth3700AegisSaigeLeandrovvMetainventerDemonLeprech4un 8 votes

Replies

  • Megadeth3700
    1017 posts Member
    Options
    Random
    You already get additional shards or crystals for playing the battle the first time. After that you just sim away.
    ☮ Consular ☮
  • val3nt1n0
    20 posts Member
    Options
    Based on Stars earned (no SIM used)
    Does that first time outweigh the currency spend on subsequent attempts?

    Well the advantage of having the rewards dropped based on performance in battle is that players can be assured that when they spend crystals on energy, rewards are guaranteed. Secondly, it will also encourage players to actually do battles instead of using SIM and spending crystals on them that may or may not even be worth it.
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