So the whole protection patch, and adjusting damage based on speed to make more characters viable was a huge bust. Instead of targeting the characters who did too much damage they just smacked everyone with the damage nerf stick, making most of the already sub par characters worse.
Next we get endless complaints coming in about dooku and fives. The problem was dooku and fives (to those to complained, I personally thought they were fine), not counter attacks in general. Yes, the changes to counters does hit fives and dooku, but they overlooked that it was also nerfing every other character with a counter, all of which were already mostly unused because they are average at best (with the exception of maybe Kylo).
This counter change lead to an uprising of ST Han and his turn meter manipulation. So instead of nerfing Han, they need turn meter reductions in general; once again overlooking how this effects every other character who was only semi useful because of their turn meter reduction.
Changing entire aspects of the game in an attempt to fix one or two characters is only further ruining any option of diversity in teams. I get that they don't want to hit an individual character because everyone will complain about how much time they put into said character, but with how things are going now, it's only further pushing the use of ten or so characters to make up every team.
To sum up, the "solutions" to fixing dooku, fives, and Han, have in turn taken some of the already lacking viability away from:
FOST (counter)
Tebo (turn meter)
Aayla (counter)
Kit Fisto (counter)
Magma trooper (turn meter)
Magnaguard (counter and turn meter)
Tarkin (turn meter)
Chewie (turn meter on basic)
Anyone think any of those characters needed a nerf? We're any of those characters counters or turn meter reductions too strong?
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With some more small tewaks to protection I can actually say they got this right for the long game. Now if they can fix the pre-crafting gap, I'll be just peachy!
I agree with the OP's point. If all these characters are meant to be unique, a blanket change approach isn't the way to go.