Use stuns and debuffs it makes savage lose about 20k hp each hit + 1 healer to ensure you dont lose toons.
I use phasma(L),daka,eeth,asajj,jc takes about 1min give or take to auto
Phasma def down + assists, daka stun, eeth stun, asajj stun + jc heals if savage gets a turn which is rare.
Cad to stun, Talia for DOT, yoda for foresight, JC to heal, and Qui gon to kill the droids quickly and get extra attacks on Savage when he's susceptible.
yeah Lumi won't be that good in AGI. Stunners all the way. I have Daka, Dooku, Ventress for stun, Phasma leader for extra attacks and also Speed Down. JC as healer.
i cant kill both support droids before savage does his trick. If the TM bars line-up, the last droid sometimes kills my JC. if that happens its an insta loss. Would love having lumi as a second healer for that challenge
I have Assaj/FOO, JC, Eeth, Phasma (L) and Lobot
JC there for the heal
Rest there for stuns & to hit savage with susceptibility (Lobot seems to defense down debuff almost every basic attack)
FOO only because my Assaj is only 5* and my FOO hits much harder at 6* and can manipulate the droids TM
when needed. He's also way faster than Assajj. Very rare day when a droid gets in a kill
Eeth, daka, Ventress, Cad, Talia. The first four will stun him all day long. Talia will heal if needed, but it's not needed, as savage is always stunned. You don't even need to worry about the droids since daka usually stuns them too
IMO, Lumi would be better than JC because she has a debuff on her special attack, but the difference would be small, especially on auto. I use Phasma, Daka, Eeth, JC and Talia and auto it easily.
Phasma is a star on this challenge. Bear in mind that savage needs to be debuffed to do any real damage to him. Once he is debuffed the red shield that looks like advantage shows up. That's his debuff to do real damage. Phasma's speed down is excellent for this.
Also, killing a Droid heals you. So you can get them low health and keep them on standby if you need a heal.
So, basically, phasma with 2 to 3 stunners should pull a win if played right.
I just changed mine up - Phasma (L), QGJ, Dooku, Daka, Tusken Shaman (subbed in place of JC).
Wow, not even a real fight anymore. I have QGJ's basic at Omega level so he pulls TM down, and TS just loads Savage up with DOTs while Daka and Dooku keep him stunned. Easy peasy.
Phasma is a star on this challenge. Bear in mind that savage needs to be debuffed to do any real damage to him. Once he is debuffed the red shield that looks like advantage shows up. That's his debuff to do real damage. Phasma's speed down is excellent for this.
Also, killing a Droid heals you. So you can get them low health and keep them on standby if you need a heal.
So, basically, phasma with 2 to 3 stunners should pull a win if played right.
Good luck!
I kill the droids first. The real danger is having savage bring you all down to 1 health and a droid finishing one off. Jc three turn heal is more than enough to keep up with savage alone
Phasma is a star on this challenge. Bear in mind that savage needs to be debuffed to do any real damage to him. Once he is debuffed the red shield that looks like advantage shows up. That's his debuff to do real damage. Phasma's speed down is excellent for this.
Also, killing a Droid heals you. So you can get them low health and keep them on standby if you need a heal.
So, basically, phasma with 2 to 3 stunners should pull a win if played right.
Good luck!
I kill the droids first. The real danger is having savage bring you all down to 1 health and a droid finishing one off. Jc three turn heal is more than enough to keep up with savage alone
Ya there are many ways to do it. I just go pure dps zerg fest ignoring the droids. So no need for heals.
Replies
Use stuns and debuffs it makes savage lose about 20k hp each hit + 1 healer to ensure you dont lose toons.
I use phasma(L),daka,eeth,asajj,jc takes about 1min give or take to auto
Phasma def down + assists, daka stun, eeth stun, asajj stun + jc heals if savage gets a turn which is rare.
Cad to stun, Talia for DOT, yoda for foresight, JC to heal, and Qui gon to kill the droids quickly and get extra attacks on Savage when he's susceptible.
It's also the only place where I consistently use Eeth Koth. His stun can come in handy.
You do need at least a decent healer like JC.
Yoda
JediCon
Eeth
Daka
= auto, no prob.
JC there for the heal
Rest there for stuns & to hit savage with susceptibility (Lobot seems to defense down debuff almost every basic attack)
FOO only because my Assaj is only 5* and my FOO hits much harder at 6* and can manipulate the droids TM
when needed. He's also way faster than Assajj. Very rare day when a droid gets in a kill
Eeth, daka, Ventress, Cad, Talia. The first four will stun him all day long. Talia will heal if needed, but it's not needed, as savage is always stunned. You don't even need to worry about the droids since daka usually stuns them too
I use on auto: Phasma(L), Assajj, Dooku, Talia and Daka.
Ability block doesn't count?
Life on auto.
Phasma, Talia can debuff
Daka, Asajj can stun.
Also, killing a Droid heals you. So you can get them low health and keep them on standby if you need a heal.
So, basically, phasma with 2 to 3 stunners should pull a win if played right.
Good luck!
Wow, not even a real fight anymore. I have QGJ's basic at Omega level so he pulls TM down, and TS just loads Savage up with DOTs while Daka and Dooku keep him stunned. Easy peasy.
I kill the droids first. The real danger is having savage bring you all down to 1 health and a droid finishing one off. Jc three turn heal is more than enough to keep up with savage alone
Ya there are many ways to do it. I just go pure dps zerg fest ignoring the droids. So no need for heals.
Phasma (L)
Daka
QGJ
EK
Dooku