In response to the character rework requests on last update notes. The devs should really focus on synergy groups over individual characters. Some characters need work, sure, but there are some short comings for entire classes and almost every character within them. This is bigger than the requests to fix yoga, or fives, or FOTP.
1. All scoundrels, except maybe lando
2. Empire characters (veers, magma trooper, stormtrooper, snow trooper)
3. Night sisters
4. Tusken Raiders
5. FO
6. Resistance
These synergies are currently USELESS and outside of plasma, asajj, and Vader. NONE of the other characters you ever see in arena. They are broken and need work.
The only teams that "work" outside the meta characters are clones, ewoks, jedi, droids/geo and that's not only debatable, depending who you talk to, but also situational (pvp, GW, raid)
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The synergies are my favorite part of this game. Trying to look at abilities and plan ahead as to who your going to invest in. My main team is droid/geos, followed by rebels as a B squad. I have Ewoks in the works but they aren't nearly viable yet.. Would be nice to have more synergy options to choose from and overall just see in the game.
Thanks for posting
Scoundrels = speed/crit
Empire= dmg/potency
Ewoks= speed/tm manipulation
Clones= tenacity/tm manipulation
Resistance/rebels= tenacity/potency?
Nightsister=hpsteal/dispel
Tusken=assists like phasma lead
Make these bonuses apply when idk 2 like types in a group and effects increase as more like types in group...for instance...
nightsisters...when 2 types in party they get 5% healthsteal 3types = 10% 4= 15% 5=20% healthsteal and 50% for basics to dispel positive effects.
Lastly may be interesting to get a party with 2 types and another 2 types...make a few standalones to bridge multiple groups.
Interesting
You have overlooked quite a few charachters:
RG is from the empire just like Vader and very common in arenas. He can be coupled with Vader (L) and stormtrooper (yes) and 2 attackers.
Old Daka is a nightsister and fairly common in arenas, though not for her nightsister synergy.
Kylo Ren (First Order) works well with a Phasma lead. FOTP, though not the beast he was, is still viable. Though not very common, FO based teams can work.
Rey is from the resistance and all over the place, though rarely for synergy reasons. Same thing goes for Poe, while RP is in a similar situation as FOTP.
Also, another reason, why you don't see synergy teams like these is the availability. Other viable toons are available early in the game, so people stick with those in order to not spread ressources too thin, instead of investing in niche teams like these. Small changes in balance can render such a team weak, while other toons can still be usefull in a whole variety of combinations/teams.
Nightsisters work in offense or so i heard. Rebels have extremely good synergy. Clones work too with Phasma in them. There are synergies in game but not for all characters.
Yes and that is the problem why wer see only the top standalone characters and more or less the same Teams.
You should simply profit more with a thematic Group of Toons. It is also easier to Balance
Ya I forgot a few but you forgot 20 or so, or maybe you didn't forget and just know they are useless
One recommendation a guy made above was to give bonuses which is interesting. Another easier way would buff leader abilities specific to synergies so instead of +25 speed to empire, make it +25 speed and 10% crit. Or something where the numbers add up to make it worth running an empire team regardless of the characters being subpar. Seems easier then buffing every character and would solve the problem
Not unlike the attempt with FO characters where they all were overhauled, but let's face it, this was really a nerf to FO to accommodate the advantage change. But ideally this type of overhaul should be what the focus is and should be where they try to fix broken characters.
I'm not the one, who made a wrong statement about useless charachters — YOU were. My list was to prove you wrong — and I did.
Move on, now.
I don't think you achieved that goal, 95% correct is more than your 5%. The fact you think you can dismantle an entire idea by refuting a small part of it is a fallacy.
A good starting point at least would be to make ALL leader abilities faction- or race-specific. This would also immediately help reduce the terrible dodge problem plaguing this game right now, because if Dooku's only worked for Sith and Old Ben's only worked for Jedi, that would immediately kill off a lot of the dodge squads since neither Sith nor Jedi are particularly strong.
May the force be with you all.
I actually like this idea a lot. It would also be a huge FO boost, as people try to take advantage of Phasma's leadership. Though to be honest, her leader is another good example. Anyone could get a bonus attack, but if they are a FO character, they get added damage.
I would add that some characters need their leader to work with a couple of groups. Like Lando with Scoundrels and Rebels. Obi Wan should be a Rebel as much as a Jedi. At least the "Old Ben" version should. Clones should work with Jedi, which would make the Jedi a bit more interesting as well.