Was just brainstorming, and this occurred to me.
Boba(L)
Jawa engineer
Phasma
Two cannons
Controlled by the AI, Jawa Eng will go first and give everyone crit up for two turns, now everyone hits like a truck thanks to Boba. Phasma will of course use her slow, and by the time we get around to phasma' second turn (assuming she's still alive) she'll give advantage to everyone and give more heavy crits out thanks to Boba.
I think I'm reaching because I want boba to be viable so badly, but still, the logic is there, no?
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50% damage increase for only half of your toons being effective? The damage output will be overall lower simply from half of your team not doing anything.
Awww...Boba goes right back into the Sarlacc's gut... Desperately hoping for devs buff to yank him out, hopefully won't take 1000 years!
Boba (L), Jawa Engineer, Lando, ST Han and RG
Two tanks to keep Lando alive.