I get that raid rewards are damaged based. It makes a certain amount of perverted sense in a way. I'm fine with that.
However, it needs to take in to account that people are contributing daily to guild currency that allows for raids to happen. There needs to be a check on weekly guild currency created by every player and any player that has currency created they start with a damage of 1.
I understand that a lot of people may troll and say if you miss a raid it's on you. However, I disagree with this stance firmly. Having a mechanism that rewards players for contributing the 600 daily energy (and rewards more the more this happens) helps to mitigate the need for guild leader discipline as well as encourage people to participate and not have to worry about knowing there is a raid at 7:00 but they just got a phone call from someone they want to talk to. This is ultimately a game and players should not be punished for putting life ahead of it.
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It will make raids more pleasant and remove a lot of tension from there.