On the second last GW battle and the team has a 3 star level 52 blue level Dooku. He did some pretty impressive things that my level 53, 3 star ELITE Dooku can't do.
Nothing says awesome programming when an AI controlled player that is less skilled than yours can do way more than yours can.
Also noticed this in a previous match with the AI's lower level, 4 star non elite Sid consistently doing more damage than my 5 star level 55 elite Sid and we had most of the same other characters except mine were a higher level so it wasn't a case of armour or other things coming into play.
What an **** I must be to actually think better leveled versions of the SAME characters should actually...perform better!
I like that in GW you can see the stars, level and (sort of) the gear level of the AI characters so you can really see the blatant cheating code they threw into the game.
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remember that ability skill lvl 6 is a significant increase over skill lvl 3 i.e.
Don't want to be to rude but it's starting to look like a rant. You started another dooku op topic earlier so why make a new one while you could have replied there. It's heading the same way as bariss. I'm making a counter topic.
While I'm not sure; this would make sense. I got wrecked pretty hard and it did t help that I pressed the auto instead of retreat, cost me the last battle lol.
I suppose what I'm saying is I feel your frustration. I rely on the resources from GW to improve abilities - as the only source of mk3 ability materials four days a week-, increase character quality, and a source of, increasingly rare, credits. I hate losing, and missing out on the above mentioned resources, no matter what the reason. However, I think it is detrimental to this game and community for every time something doesn't go our way for us to accuse the company or others of cheating. I know modding is an issue. I know the developers are aware of the issue, and have a vested interest in curtailing the practice in a quick and strident fashion. But I also know RNG is a thing. I have benefited from it at times, so it stands to reason that other times it is going to go the other way. Nothing is more frustrating than watching an opposing Sid dodge, literally, everything thrown his direction for a whole round. But watching your Sid dodge everything sent his way and lasting just long enough for your heal to come off cool down is equally as elating. It's just easier to remember the negative aspects of RNG because those are what, ultimately, get in the way of victory.
Captain Phasma leader ability is 16% and 31% herself and first order but I experienced 4 in a roll so the chance is .... My count dooku rarely double attack with lvl 6 ability instead
Amen brother.
The last team on GW today was
My team all lvl 55
- Barriss 4* gear6
- Lumi 6* gear7
- JC 5* gear7
- Sid 6* gear6
- Dooku 5* gear6
I put Dooku in instead of Talia 5* gear7, just for speed, I was going to replace him, at retreat, but the fight went with ease for me, mainly becource chewie did not taunt but shot at my Lumi instead, no nead for retreat at all