Is it just me or does this game have an absurdly slow energy regeneration timer? Don't most games range in the 1-3min per regen point? This feels like play once a day, put away, come back tomorrow? The only thing that I keep coming back for are the challenge and pvp timers
0
Replies
6 minutes like in SW:GoH is the regular timer most games use these days (some are using 10 mins per energy), on lvl 60 your max energy will be 120, that equals 12 hours for a full energy reload, so actually you can play twice a day
Only once did I do 200 because I was chasing character shards. I feel this is a bad model. I believe there's more money in keeping recharge rates at a constant 50 crystals. No one has ever responded to my requests to revise this.
I dislike this kind of (greedy) business too, but it's business, and you have to go along with it. Very sad.
I've seen the argument of this is the way it is with such and such mobile games for several years. I'm well aware of the kind of greed which is often found in this type of business. It's all variations on the same few forms of games.
Even though a standard has been established, it doesn't mean everyone must conform to it. Many times the established standard or idea is a bad one. This is what I see in mobile gaming. Capital games is still working hard to bring a great gameplay experience to consumers. My biggest complaint is the slow energy recharge and high costs associated with refills.