If there is everybody that unlocked all of them, can you tell me what they require at stages 4,5,6,7 and 8? First has no character requirement, second has Jedi, third Jawa, 4th and so on...?
Health - None
Defense - Jedi
Critical Damage - Jawa
Critical Hits - Scoundrels
Tenacity - Rebels
Offense - First Order
Potency - Empire
Speed - Resistance
Each challenge is broken down into three tiers:
Tier 1: Requires 3 members of at least 3 stars. Cost 10 energy and rewards rarity 3 mods. Enemy level is 50.
Tier 2: Requires 4 members of at least 4 stars. Cost 12 energy and rewards rarity 4 mods. Enemy level is 70.
Tier 3: Requires 5 members of at least 5 stars. Cost 16 energy and rewards rarity 5 mods. Enemy level is 80.
As a slight aside to the original post, I just want to ask if anyone else has found the Tier 3 level extremely difficult? For the Health mod it was no problem, as I was able to take my best troops in. The Jedi challenge I barely squeaked through - and that's with Yoda and QGJ at the top gear (10 or 11). The rest of my squad G8.
Doesn't bode well for the rest of the challenges - looks like we will HAVE to gear up our entire rosters at this rate to get the L5 mods.
As a slight aside to the original post, I just want to ask if anyone else has found the Tier 3 level extremely difficult? For the Health mod it was no problem, as I was able to take my best troops in. The Jedi challenge I barely squeaked through - and that's with Yoda and QGJ at the top gear (10 or 11). The rest of my squad G8.
Doesn't bode well for the rest of the challenges - looks like we will HAVE to gear up our entire rosters at this rate to get the L5 mods.
Did you try modding your heroes for the challenge?
Yes but seems like all mods have a chance of having same effects. A "generic" health mod can have primary stat of [take your pick]. So you can put together any type of mod set with health mods, just u will also get health bonus by default. I think once all ur toons have health mods, it will be easier to unlock the others.
Farming high lvl health mods, u will get some appropriate for some toon on your bench, for a good long while. And health is always good. Say hello to the healers that have been collecting dust. I am going to give a scanner to lumi, methinks.
Replies
Jedi - Defense
Resistance - Speed
Scoundrel - Crit %
Jawa - Crit Dmg
Empire - Potency
Rebel - Tenacity
Don't know how many you need for all the separate tiers
Defense - Jedi
Critical Damage - Jawa
Critical Hits - Scoundrels
Tenacity - Rebels
Offense - First Order
Potency - Empire
Speed - Resistance
Each challenge is broken down into three tiers:
Tier 1: Requires 3 members of at least 3 stars. Cost 10 energy and rewards rarity 3 mods. Enemy level is 50.
Tier 2: Requires 4 members of at least 4 stars. Cost 12 energy and rewards rarity 4 mods. Enemy level is 70.
Tier 3: Requires 5 members of at least 5 stars. Cost 16 energy and rewards rarity 5 mods. Enemy level is 80.
Doesn't bode well for the rest of the challenges - looks like we will HAVE to gear up our entire rosters at this rate to get the L5 mods.
Did you try modding your heroes for the challenge?
Farming high lvl health mods, u will get some appropriate for some toon on your bench, for a good long while. And health is always good. Say hello to the healers that have been collecting dust. I am going to give a scanner to lumi, methinks.