If this has been covered please redirect me.
I am confused as to how the potency attribute works. I have read this definition elsewhere: "Increases the chance to apply detrimental effects to opponents." I have heard conflicting information about this from these forums, specifically this section by comments from developers. One example was QGJ's basic, quick strike, which has a 65% chance to inflict 30% Turn meter loss. It was explained that potency doesn't apply because it is a unique ability. Is this true? If I increase his potency will it increase the likelihood of the enemy losing TM? What about Dooku and Daka's stuns? Increasing potency make that more likely to stun an enemy?
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