I've gotten a full RG about five times from a bronze data card. So I have been starring/gearing him up just for the hell of it. But I want to know if its even worth it? Fighting against him in the arena is easy, I just knock him out first. His stun chance is high but it never lands for me. He's good fighting against AI though. But why is he such a meta character??
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Obviously, his effectiveness comes down to your stats vs their stats. If you can kill him and their dps characters before they kill you, great, if not, then RG did his job.
B2 blows RG totally away though with his buff blocker AOE spam.
yea and rex counters b2 easily
As others have said, RG's taunt makes you have to plan your damage. If you take out RG first at higher arena ranks, you're going to pay for it. The DPS on the squad will put a beating on you. I always try to get the opposing Rey close to 50% health first, then use my Rey or QGJ to wipe her the rest of the way. If done right, RG's taunt never goes off and I can take out another DPS.
Without RG in the equation, I can just lay damage on whoever I want, whenever I want. I don't have anything like a taunt to workaround. STH is nice, yea. But, if I dispel his taunt he is pretty useless for the rest of the match. RG can re-taunt without wasting a turn and is a better taunter for that reason.
His speed down is great, and stun as well. Damage is expectedly weak.
Guild: Paradigm of Virtue (PoV)
Line: GohYouth
Even chewie is only mediocre. Stormtrooper is the best tank of them all
Boring...
Everyone uses QGJ too and that nullifies RG to some extent at least...
Also boring...
Why even bother with a tank when he only gives the other team an offense boost?
Many other options exist...
*edit... Sounds so snooty
RG. Preventing THKOs by dumb AI since April, 2016.
TL;DR: Royal Guard isn't good on its own, but it makes every character in your team better.
And don't knock the stun. Combine him with Old Daka and you can lock down one character an entire match. With Qui-Gon Jinn and great luck you can stun all five enemies in Arena/Galactic War. The strongest benefit is that the AI will do alright with this stun when you're defending. Just don't upgrade Phalanx through the cooldown reduction levels. The more the AI is using Phalanx, the less the AI is stunning.
Keep in mind the high cash cost of getting both Rex and B2 compared to farming the Royal Guard, which only costs energy. I mean, sure, B2 and Rex are probably better--but to most players they're unobtainable, making Royal Guard the best.
Gam Guard takes way too long to initiate another taunt if dispelled and is truly only good if paired with 88 lead and a Vader that can actually land his Culling Blade. Chewie can be good if on a Rebel team due to his TM reduction on baisc and he's the only taunter that can self heal (aside from Gam Guard but his is protection) which is crazy to think that's a mechanic. Poe, honestly can be truly viable again with speed mods. I seen people run him with JE, get all droids going first, then he taunts, removes turn meter and exposes and that team gets a second turn in before they can even act which usually results in two toons destroyed. ST Han is perhaps the most well rounded due to his abilities to remove TM passively, gain TM on his basic, which does anywhere from 4K to 10K which for a tank is pretty **** good. On a Rebel team, he's even faster, has more tenacity due to Ackbar and IMO the best taunt in the game, he can be stunned and it's still useful for TM gain. Lastly is good ole RG who as others have said does exactly what he's ment to do consistantly and that's soak up damage and allow DPSto systematically destroy your team. The only person that can reliable remove his taunt is Plo (since his dispel is on his baisc) but nobody uses him so yeah. IDK where the hype is coming from, perhaps back when he was first changed but now he's an after thought. Bottom line, get the tank that works for you, as they all take a ton of gear to make viable, especially ST Han, so don't waste gear on a toon that you won't use