So I have guild members whose inventory puts mine to shame - they have way more level 80 toons at seven star, better gear, mods, etc etc
They consistently get 3 star teams in the 12th node. Yet I get teams that are almost impossible to beat with a fresh A team let alone 4-5 worn out teams.
Eg today lando (lead), Anakin, Rey, RG, QGJ, all 7 star level 80, all gear 10-11, all with a full set of level 15 mods - for each toon 4-5 of these are 5 star.
I see this every time in the 11th and 12th node and usually in the 6th.
What is the deal with this! Why do I never get a break on the 12th node and why is it a cake walk for them? Does it have something to do with the fact that I generally use my A team throughout (subbing in healer, taunt as necessary) whereas as they save their A to the end. Ie does it work out the difficulty of the later node teams that we should face on the fly or is it determine it before the GW even starts? It seems that the former is the case. This is not cool ...
0
Replies