Kylo, currently, has very little going for him. There is just really no reason to use him over many other characters, like Rey, qgj, phasma, etc. So, I had a rework idea:
Ability 1 (primary) (Ragged Cut): 60% chance to inflict buff and healing immunity for two turns. Increase damage by 20% if kylo has advantage.
Ability 2 (Lash Out): deal physical damage to all enemies. 20% chance for kylo to gain offense up. For every living first order ally, increase that chance by 10%.
Ability 3 (Outrage): deal physical damage to target enemy. This ability's damage is increased by 10% for every 10% health kylo has lost. In addition, call in a random first order ally to assist for 20% less damage.
Unique (unstoppable): 50% chance to reduce his cooldowns by 1 when damaged. In addition, when kylo uses a special, grant a random ally advantage. If that ally is first order, they gain 20%.turn meter
Leader: all first order allies gain 20% counter chance.
Just throwing out an idea. I'd love to see ideas and suggestions.
0
Replies
FOO isn't the best, but I he's pretty versatile for raids and GW.