I know a lot if people are sick of the nerf and buff threads, but i feel like Ewoks legitimately need to be reworked to do more damage.
I run them as my main squad in arena, and can't compete with other teams very well. Their synergy is great, but it just takes so long to win a match. Usually, by the time i kill the first toon, Rey in most cases, 2 whole minutes have already passed. And if the team has tanks or a dodge lead, forget it! I have to auto matches to complete them. No other team has these kind of problems regularly. I'm getting kinda tired of leaving my victories up to chance. Especially since my ewoks are fully geared and modded. Speaking of mods, i don't think the damage mods would help as much. Since ewoks are so squishy that the absolutely need health mods to even compete.
There's also word going around that Wicket is coming soon. This is great, but unless he does a lot of damage, like GS or any of the IG droids, i fear he will not be enough to help strengthen the Ewoks and make them truly arena worthy.
Does anyone have any thoughts they would like to add on this, whether they be in agreement, or not. All feedback is appreciated.
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Imagine for instance an Ewok that does fairly high damage, but every time you attack him he calls all other ewoks to counter. A bit of a double edge sword.
The raid for example. I understand that is easy for most people to solo t7 now. I do regularly worth my ewoks. However, a person with 1 dps toon can solo it within roughly 15 minutes to a half hour. My ewojs take between 45 minutes to an hour to put out the same amount of damage. It draws the game out to be even more of a grind than normal.
Thanks for your input though @nessionice. I will remember it when looking at making suggestions with balancing my ewoks in the future.
Starlord! I remember fighting you just last week. I see your #1 now. Congrats! :-) I'm glad my ewoks can still annoy some people. Is it cause the matches just take so darn long? Lol
Yeah the Palpatine lead is in full force now lmao it was annoying to face your squad cause whoever I focused would go stealth and killing each one took so long
You could be right. They just need something that can dish out the damage. I'm very intrigued by a character that can use the whole team to counter with when attacked. They could definitely use something like that.
Also, if Chirpa's Tribal Unity was reworked to not have such steep damage limitations, then we wouldn't need another ewok to do that.
I agree that the damage limitations on Chirpa's Tribal Unity are way too steep.
Chirpa's is terrible by comparison. Especially considering that ewoks don't hit hard enough to begin with.
Hehe ....agree with OP though and above 2 posts
Also mod them up. Sure they are not going to be get 15k crits all the time, but when they are attacking typically on a 2:1 IMO they shouldn't.
They should be able to crit for more than 3k though(outside Scout who can reach whopping totals like 6.5k)....
If yours is only crit for 3k the is something wrong. Elder, the one with the weakest basic has a non crit of ~2897 under chirpa lead it is ~3186. All other Ewoks basic hit harder than 3k non crit.
Again mod them with crit chance, crit damage, and or offense.
Elder has a high base crit chance give him crit chance mods and with couple good secondary can get his crit chance above 50%, with crit damage triangle he can have 186% crit damage so under chirpa lead EE would be crit hitting, often, for ~6.2k
Scout has similar high crit chance.
That's another thing i hate. When someone has a problem in this game, everyone's answer is "just do what everyone else does. "
I respect your opinion, but no. I run ewoks to be different from the meta. I'm not going be a sheep.
Where's the fun in that?
I am not underestimating any one.
I spent the long run unlocking scout and Elder.
Every player should be working towards a scoundrel team, will it take time sure but why pass up a weekly 1M credits. Credits are to valuable.
Guess what that scoundrel team can be used for crit chance mods and the new and upcoming TD event, if reddit is to be believed.
Lol
You're right! That's what we really should be focusing on here. Lol
Seems like Jawas will get a buff for raid which is nice.
Both teams could use help for arena.
I am missing chipra or whatever. So I have no exp in this. But I do have jawas,and they DO suck.
Guild: Paradigm of Virtue (PoV)
Line: GohYouth
Offense up from an ewok with some even more insane TM boost ability would really make them fun
TM from each GW node carries over into the next. So, for example if you put them into node 11 and it's your first attempt at node 11, the match starts out like it's an arena match since their both fighting that node for the first time and no TM carried over. However, if you attacked node 11 with another team and lost and then inserted your ewoks, the other team will get a full turn in (unless their horribly slow) because their TM carried over from when they wrecked your first team.
One way to get around this is to play node 1 with your ewoks. This way, when you insert them into node 11 or 12 their TM will have carried over from node 1 and the other team won't get their full turn in before you
Also, a gear 11 scout? Mine is maxed at 10 so not sure how that works!