While, I appreciate the option to buy credits now in the arena store.
It would be better if the credits purchase options were broken down into smaller amounts.
Currently, you can buy 600k for 1200 arena tokens. and 1M for 2000 arena tokens.
Why not break it down to 400arena tokens for 200k credits.
Or better yet, even smaller chunks. like 200arena tokens for 100k credits.
The reason for this is that the Achievement for the Purchase Arena shipment becomes LONGER to achieve if you spend more arena tokens in a big chunk. The smaller the chunks the faster/easier it is to complete the shipment achievement.
At the very least, go down to 400 token costs so that you don't have to decide on between buying shards versus credits.
OR the other suggestion is redesign the achievement to be "spend" X amount of arena tokens. Rather than "purchase X number of times".
This way it doesn't matter how you spend the tokens, the achievement is still the same at the end of the day. Normalizing the achievement to the token spent rather than the number of times you make purchases.
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tho I get your point, being able to acquire credits this way is good.
And I rarely say this, but the value is not so bad!
The math at the end of the day is still the same. Arena Points for Credits however you slice and dice it.
Just smaller chunks is more favorable since it benefits you in the achievement progress.
And probably those who are short of the large token requirements can at least still buy small chunks.
there's no pleasing everyone, is there
Like I said, I understand what you're saying, but at least this is a step forward to resolving a credit crunch
A breaking bad reference by Mike: "Half Measures"
If you're going to do something, do it all the way.
Yes, I realize who it is meant for. But that doesn't mean those late players don't care to finish their achievement.
"Smuggler's Run" Purchase 1000 arena shipments.
If you do the math even if a player gets 900 arena tokens (#1 slot) and +200 arena per day.
The time to complete the 1000 arena shipment achievement is LONG.
Assuming somebody is half way there right now. needing 500 more shipment purchases and earning 1,100 per day that's 6months.
If you spend tokens on credits, well your completion time for achievement now has tripled. Which means 18months!
And that is the #1 arena player consistently winning every day.
An average player earning about 800 arena tokens a day total is going to take longer probably about 2 years. Starting from 500/1000.
Ooohwee. Exactly. I'm pretty much done farming arena shipments. I had 10k arena tokens, which will all become credits soon.
You aren't understanding what I'm saying.
It's about the achievement. The amount is the same how ever you slice and dice. The Smuggler's run is based on "purchase" count. Not purchase amounts.
400tokens x 3 = 1200 tokens. That is 3 counters moving on the smuggler's run achievement.
1200 tokens = 1 counter moving.
If a player is trying to get the smuggler's achievement, shard purchases become the better option. Now that there is a choice, make the correct one.
Ooohwee. I get what you are saying now. A 400 token credit payout would be nice in that case. The 200 token payout would devalue the work put in achievement-wise.
depends on how soon you want your 10 Vadar shards.
I'm not saying take away the large chunk offers. I'm saying offer additional choices.
Those who don't want to wait for refreshes to get their credits can buy it in a big chunk.
I haven't gotten a lot of 2 shard vadar in a while. I've had a day where I got 6. and then go on a dry spell for a month or two.
I've gotten lucky twice where a GW node paid out 1 vadar shard. It's happened only twice so far.
Getting that 10 vadar shard from achievement would really help a lot.
Indeed.
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/65165/a-long-time-ago-in-a-galaxy-far-far-away#latest
"The Math"
If you are chasing the achievement, grind Grievous!
If you want the $$$
TL;DR
1000 Arena shipments achievement takes a year even if you #1 arena every day and just buy shards..