AI and Expose

I know this has been brought up, at least surely it has. I have notice that when the AI is in control be it defense or on Auto play it almost always ignores an enemy that has been exposed. There are times when it might be advantageous to do so, but they are few and far between. The way the AI is coded it never takes an exposed state of an opponent into consideration when picking its next target.

Can we get this added to the "to comment" list of the devs so they can explain why the AI ignores expose so often.
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