Ima-Gun Di Rework Suggestion

Ego12Draconis
251 posts Member
edited October 2016
Ima-Gun Di Rework Suggestion:
7* Gear XI Level 85
Class: Tank
(Without Mods:)
Health: ~23.000
Protection: ~25.000
Armor: ~38%
Potency: 29%
Tenacity: 28%
Speed: 125

Sunder (Basic)
Level 8 (4100-4500 dmg)
Deal Physical damage to target enemy with a 50% chance to inflict Defense Down for 2 turns. If the target is a Droid, this attack deals 100% more damage and has a 100% chance to inflict Defense Down.

Rebuke (Special)
Level 8 (6400-7200 dmg)
4 turn cooldown
Deal Physical damage to target enemy and gain Taunt for 3 turns. In addition, if at least one Clone ally is present, Ima-Gun Di and all Clone allies gain Defense Up and Foresight for 2 turns.

Military Strategist (Leader)
Level 8
Jedi and Clone allies gain 30 Defense and 35% Counter Chance and 25% Counter Damage.

Last Stand (Unique)
Level 7
Ima-Gun Di instantaneously recovers 15% of his Max Health, whenever he suffers a Critical Hit.


I focused on his kit here just to make him more potent in combat as a non-Leader and as a Tank and if you mod him properly he will become a beast with the right synergy. I'd really like to see him like this

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