There's a lot to be annoyed with regarding this new raid. But what I'm most upset about is how my jawa squad is completely useless in Phase 1. 4 of them are maxed out and they're useless. By the time their turn to attack comes they already have their protection depleted, they have Speed Down, they're Exposed, they have Defense Down, they have 3-5 DoT and the Taunts are up on the IG100. They would need to do double damage and have double health/prot just to make this interesting and actually worth the time and resources it took me to get this jawa squad to the point they're at. Just ridiculous.
"No reward is worth this!" - Han Solo
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LOL no they aren't. My guild finally got to P2 today ... jawas did bupkis, just like the rest of my roster. This raid is laughable. Even worse than that god-awful joke of a tournament.
Also posted over a mil with HK, 88, 86, GS, Poggle.
Whoever says Jawas are no good, must be doing something wrong. I am sitting at the number 1 spot in my guild thanks to my Jawa team. I expect them to do well in p3 also.
I've only been able to post about 500k in the normal tank raid P2 with my full Jawa's, Datcha lead, all with G9 all abilities maxed, the important ones omega'd. Any advice would be appreciated
The key to doing good damage with them is getting the topple with morale two. Morale two gives an extra 25% speed while the AAT is toppled. In order to get morale two, you must knock out all three guns during one of the Hulls turns. I work on the guns and get them low and try to apply slow to the hull with Jawa, before I kill them.
If you can get a slow on the hull, it is much easier to knock out all three guns at the same time, and it will stay on while the unit is toppled, giving you a lot more turns.
I don't use the aoes from Jawa and Dathcha much, I prefer to just use their basic attacks. Their basics do more dmg, and you can't stun anything anyways. I also usually wait untill the unit is toppled or just before it is toppled to use Scavengers scrap bomb. I want to get those debuffs on while it is toppled. Once protection is gone, I use JEs heal whenever needed, and follow up with a Nebit taunt to reduce cool down so I can use it again sooner.
I try not to let the main gun get a shot off. There attack can outright kill any toon, so I don't want that to trigger. If you do get hit by it and survive, you get morale three, which gives extra crit dmg. The crit dmg is nice, but I don't want to risk a toon to get the bonus.
It is really all about timing. You do the most dmg when toppled, so you want to topple it as many times as possible. I ignore the main hull and usually only hit it when toppled or when I need to push it into its next turn so I can topple it. Also, if I have two guns destroyed, and the third is red, and hull tm is low, I will hit the hull a few times before I destroy the last gun and topple it. Just be sure you don't hit too much and give it full tm and ruin your set up.
JE - speed and health mods, with speed primary arrow, protection triangle, protection or potency cross, as many speed secondaries as possible. You want him as fast as possible with as much health/protection as possible to survive as long as he can. His dmg is low, especially with the reduction to detonators, but he does call an assist on basic. He is mainly just there to speed up other Jawas, and heal.
Nebit - health mods, with protection arrow, cross, and triangle, and as many speed secondaries as possible. He is just there for the meat shield, it is all about survivability. Tenacity or defense mod sets may be better, but I haven't tested them.
Jawa/Scavenger/Dathcha - Crit dmg set, crit chance set, with speed primary arrow, crit dmg triangle, protection cross, as many speed secondaries as possible. These guys are your damage dealers, they need the extra dmg and extra crit chance. Potency is already high with raid bonus, so you may or may not need more to get over 100%.
They aren't very good all together in p1. I split them up and used with droids and others in p1. In p2 they do pretty well though. Give them a try in p2 before you condemn them. I haven't played p3 yet, but I think they will do well there too.
Yes, but they have Ability Block on them most of the time so it doesn't really matter.
Not in p2...
Yes, yes they are
That team wasnt so strong on P1 either like max 300k with that tact manu **** from GG.