Glad to see I'm not the only one. The attack speed of the tank is faster after the forced restart. The tank is taking a turn much more often (with the same team I've been using for 5 days).
Just what this raid needed is something to make it more difficult...
That's funny, because after the reset I was able to do 20% more damage in heroic than I did two days ago with the exact same team and mods. So I thought it was easier.
That's funny, because after the reset I was able to do 20% more damage in heroic than I did two days ago with the exact same team and mods. So I thought it was easier.
Maybe it's just "normal" that changed, but I know I did half the damage I did yesterday with the same teams in P2. Side turrets started 50% TM and managed to fire twice before my 170 speed ST Han could act.
I agree. I also started a thread on this because one team went from 60+ k damage to 12k damage today. The turrets took out characters on multiple teams before I could even attack once.
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Just what this raid needed is something to make it more difficult...
Maybe it's just "normal" that changed, but I know I did half the damage I did yesterday with the same teams in P2. Side turrets started 50% TM and managed to fire twice before my 170 speed ST Han could act.