There is such a thing as too grindy!

There is also such a thing as too much RNG!
Here are a few suggestions to fix it.
1. Remove the cooldown on challenges.
2. Make a challege for non-stat gear like stun cuffs and holo projectors.
3. Make drop rate on hard mode missions 100%.
4. Allow us to copy mods, we'll still have to spend ungodly amounts of energy farming a good one for another set.
5. Move more characters to the shops, I would like to finish Gen. Veers and Lobot sometime this decade!

Thank you for your time.

Replies

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    And add mk3 droid callers to top tier of AGI challenge.
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    6. Gives us everything for free er day of da week.
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    The ONLY thing you listed that has anything to do with RNG is changing Hard mode drops to 100%, which is ludicrous. None of these are good options for a game designer, except MAYBE removing the cool down on challenges. On the other hand, thats not really a big limitation anyways (except for sundays) because you still need to show up 5 times a day for the free bronziums.
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    pixman83 wrote: »
    The ONLY thing you listed that has anything to do with RNG is changing Hard mode drops to 100%, which is ludicrous. None of these are good options for a game designer, except MAYBE removing the cool down on challenges. On the other hand, thats not really a big limitation anyways (except for sundays) because you still need to show up 5 times a day for the free bronziums.
    Hard mods are 3 attempts per node before a refresh is required and they cost more than regular nodes. 100% drop rate is hardly "ludicrous" considering these restraints.
    Plus this post isnt about RNG, its about it being too grindy. Read the thread subject.
  • IdraRage
    259 posts Member
    edited October 2016
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    Yes this game takes too much effort to play, there is too much housekeeping and people are going to burn out. Plus now they want us to do this AAT raid which required attacking with several squads every day (on normal mode) and next they are adding ships. Do they want this game to become a full time job?

    Here are some ideas:
    -Remove challenges. There is little challenge/ decision making to them and they are just a nuisance. Increase drop rates in LS/DS battles and increase daily rewards to compensate.

    -Get rid of Bronziums. They are worth so little that its just a nuisance to open them to get rid of the red dot. Ally points can be used for tournaments and maybe traded 100 for 1 crystal or maybe other offers (like a Galactic Gear Pack for 30,000 or whatever).

    -Get rid of the daily Galactic War. Make it 25 battles per week. Add some other mode that can be played daily and that has small rewards just for people who want to spend time playing the game.

    -Make arena based on your top position over the whole day. Lower the crystal rewards as compromise.

    -Add mod management tools, such as the ability to transfer a complete set of mods from one character to another. This is probably not what the developers intentended, but right now it is necessary to play the game anywhere near optimally.

    -Make bonus energy available for longer periods, like 4am-1pm, 1pm-7pm, and 7pm to 4am. Make characters in the different shops 800 for 10 shards, changing every 12 hrs instead of 6.
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