@EA_Jesse F.O.T.P doesn't get advantage if someone 1 hits enemy character i.e. 100-0 health in one hit. Just to refresh. The FOTP is suppose to gain advantage if an enemy falls below 50hp.
@EA_Jesse F.O.T.P doesn't get advantage if someone 1 hits enemy character i.e. 100-0 health in one hit. Just to refresh. The FOTP is suppose to gain advantage if an enemy falls below 50hp.
Not new and not a bug. If a target is killed without dropping to the threshold value to cause the buff to occur, it simply doesn't occur.
As in... the buff gets applied conditionally. Killing a target in a single hit simply doesn't let that condition be met.
Don't think of a character having zero health because that would give him advantage. Think of the character having null health since it is dead. The game is turn based and before the turn it was above 50% and after it didn't exist.
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Not new and not a bug. If a target is killed without dropping to the threshold value to cause the buff to occur, it simply doesn't occur.
As in... the buff gets applied conditionally. Killing a target in a single hit simply doesn't let that condition be met.