i know there have been threads on this before and I tried to search but most result come back requesting help for last 10% of the raid so I couldn't find it.
basically the issue is guild has a 70/30% split of Europe vs America players. maybe 5 of us I the guild could do 2.5m to 3m damage in one go if we wanted.
we have a full guild of 50 players.
so what restrictions do guilds normally put on the raid to make sure everyone gets a chance to attack ? what to do if someone goes outside said rules (without being militant) ? how do you stop people reacting to well he did 1m so I'll do 1.1mil. he did 1.1 mil so I'll do 1.2 etc till you end up with people on 2 mil when you shouldn't have even been posting big damage Yet.
any help or advice would be much appreciated.
thanks
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Replies
When raid opens everyone can attack with only 1team each but in any phase they choose that way everyone gets a chance to score
We can usually finish the heroic just with this but if not it's a free for all at 9am the following day
We also say if you have a 7* raid Han your are banned from using teebo anymore to give others higher chances to unlock han faster
Our rules are well advertised in the guild so anyone caught breaking them is an instant boot out
Zero hit for 24 hours then FFA
We have 4 different start times we rotate each raid to make it fair on when FFA goes up
0 dmg for 24 hours.
One team until there are 12hours left.
Free for all after that.
Occasionally you get 1 tool who scores early, this results in a 0 score only on the next raid.
Thats the point of the OP due to different timezones they cant just have no limits and allow everyone to take there 5 battles and raid would potentially be clear or at least almost before the others wake up
This doesn't help with heroics (where you don't have the 5 battle limit, and the health is reduced).
My guild does a 24 hour window where you can send one toon to get on the board. At the 24 hour mark, we have ffa. We alternate the times of our raids, to try to be accommodating to different schedules and time zones. By having everyone wait for ffa, there's no issue with trying to one-up someone else's damage -- you do all the damage you can during ffa, and let the standings fall where they may.
We (very infrequently) have an issue where someone gets mixed up, thinks it is ffa, and registers somewhere in the 100-250k damage range. Usually we just talk to the person, but we don't really have repeat offenders. In the case where we have had a repeat offender, we have booted them from the guild.
The biggest issue I can see with that is the FFA portion. It may be best to rotate raids for the different time zones. Say Monday morning is for the European players, Wed for US players, Friday Europe, then next Monday is USA.
Our rules in Red Force ATARU are very similar to this. One attack per player any time they choose, but we added a rule prohibiting to kill the Rancor to make sure that every player has the opportunity to join in. At a fixed time after the raid was launched it will be free for all to attack at will. If launched in the evening it will be free for all the next morning at 9 AM. If launched in the morning it will be free for all at 8 PM the same day. Players who already have a 7* Han Solo, must limit their damage done to 500k.
Most members are in the Moscow time zone, but by launching raids at two different times of the day (morning or evening) members from other time zones (including myself) get the chance to have an optimal raid at least some times.
I really like the system, and cannot think of a better one.
-first 12 hrs max 300k then FFA but he's on P4 at that point. If you accidentally go over 320k you can't have any more attacks and have to mention it in chat
-if you have 7* han can't place top 3
-if you are with in 7* han for that raid you get top 3
+1 exactly the same in our guild
Its to allow everyone to get on the board so all get rewards... you post zero damage (take 1 char being your weakest and hit onbe of the guards)
Most heroic guilds can finish the 7* raid in less than an hour, which can prevent members from getting even a single attack. The zero damage window allows all guild members to enter the raid with one character, die, and be eligible for rewards.
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As others have said, it's to ensure everyone can get rewards, even if they aren't around when there is FFA. When we started doing T7 raids, we had an entirely different structure in place -- we had one person solo P1 immediately (it rotated among the people who were capable), then everyone got to send one squad in the first 24 hours. After 24 hours, we finished what remained of p4. That held for a few weeks, until we had a raid where one squad for everyone wiped out the rancor in a couple hours. We then started having people double and triple-up in p1. Maybe a week later, we had three people deal with p1, everyone sent one squad after, and the raid ended in about 45 minutes. After that, we had to go to the 24 hour window to send a single toon, to ensure that everyone had a chance to get on the board.
HEY
vvv
Just so both of you are aware of something you may be ignorant of... Guest players cannot read the guild feed, discussion board, nor change their names. EA games refuses so far to do much about it too protect minors although the only requirement is linking to a google account regardless of age. Even if a player wants to be google linked they must start completely over sometimes on new devices. Even then why would they? The last time I checked guest player accounts don't offer the option to actually switch to google nor do they realize that there is any guild communication.
So before you go booting all your players at least you now know it.
Good luck!
I don't think that's the case with Guest accounts. My main is a guest account and I know of at least one other guy in the guild who plays under guest. All guild feed and chat is open and all can see it.
We don't have any real rules yet, just have fun and do the best you can - but we try to vary the raids for everyone. One raid will be a tier 2 or 3 for the newer guys and then a tier 4 or 5 for the upper level guys. We're not ready for anything over that yet.
We just do a FFA but the high level guys stay out of the low tier raids to let the new guys get the rewards and we let anyone in the higher tier raids.
We also donate as much gear as we can to members to help out.
Once the guild gets more members, we're probably going to start implementing more rules.
Food for thought as we are completing T7's more and more quickly...
Are they google linked? I believe you but perhaps they previously google or facebook linked and then chose guest player status after. I have 2 sons who could NOT read the guild feed until we switched devices and linked brand new accounts to google. Unfortunately they had to start completely over too. During the time they held guest accounts the option to google link simply was not there at all.
The Raid will ***ALWAYS*** open with a sacrificial toon period. During this period, you may send in 1 toon to register **ZERO (0)** damage by attacking a *“Side Pig”*. The length of the sacrificial period may vary, but will always be stated in the Raid Opening Announcement.
After the sacrificial period, the raid will then open for **DAMAGE from One Team Attack for 24 hours**. __*During this time you may register damage from one team, and one team only*__, from any phase of the raid you want. The damage caused by this team is unlimited. You can begin your attack run any time before this period, but **DO NOT** conclude and register damage until after the opening of the damage recording period .
After the 24 hour one team attack period, the raid will then open up for a Free For All (FFA) to zerg Randy until the raid ends. You can send in whatever toons and teams you have left at this time. We request that if you scored more than 1M in damage, you wait an additional 2 hours to attack.
**Raid Courtesy** If you are capable of soloing P1 and are comfortable with the idea (as game resets, dropped connections, etc. happen), please do not conclude your raid until after the in game announcement for the conclusion of P2. This will help preserve damage in P2 (and the raid in general) for everyone. **This is not a rule**, it is a courtesy request and your choice as it involves risk.
DarthBarron (Kevin, aka KevWalker)
When we open the Rancor raid, we have a 24 hour tap period. You send in 1 toon to take a shot at the pig and register a score thus qualifying you for rewards. Once the 24 hours is up, we Full Zerg the beast.
It works pretty good for everyone. Not everyone makes every zerg, but everyone gets a payout.
BTW, once you get 7* Han, we damage cap you as well to promote other members getting 7* Han.
If this sounds like something anyone reading this is interested in, PM me, I have an open spot
Heroic raid, not the baby ones.