It's become clear now that there are three general ways to improve your ships: level them up, improve their star count, and improve their pilot (in a variety of ways). However, nothing I've read here or elsewhere seems to indicate if there is a way to specifically improve one statistic over another. For instance, it would be extremely useful to know how to specifically improve Potency on a ship that inflicts Target Lock, or improve Speed to get the order your ships attack just right, and so on.
Does, perhaps, improving the pilot's stats in a given area in a particular way directly affect the ship? This has been eating at me and holding me back in improving my fleet so any answer would be great!
Officer in BDB, a "casual but competitive" guild that has Rancor and HAAT on farm, gets 37* in LS TB, and kicks butt in TW. PM if interested in joining!
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So swapping out a 3dot crap arrow with a 1dot speed arrow would not make the pilots ship faster, and would actually make its power less since the mod is a lower rarity?
Mostly-Objective Ship-by-Ship Analysis
I'm not sure if they will be like mods or if they will be customizable abilities, but there is a slot on the right hand side of the ship screen for "Hardware abilities". But for now, everything is the same
Mostly-Objective Ship-by-Ship Analysis
Easy to test... Swap all the mods keeping them as mk5 level 15 and you notice no change to the ships stats.
https://swgoh.gg/u/wacka/
Mostly-Objective Ship-by-Ship Analysis
The irony, of course, is that before mods we wouldn't have even thought of adjusting character stats.
https://swgoh.gg/u/wacka/
Mostly-Objective Ship-by-Ship Analysis