So, as the title says, how has the Tank Raid influenced your guild?
I must say I'd have been happier if it never showed up at all. Not in its current form. The guild was fine until the tank arrived and then things started to go horribly wrong.
First of all, we realized there is absolutely no way we can do even the Normal raid in under 10 days to 2 weeks. If that. Then, people started leaving. Leaders, officers. They went and joined guilds that were able to finish the raid. I can understand that, they want what's best for them, no hard feelings, best of luck. I know that players like me were holding them back.
But then things started to get worse. Some players appeared to get bored with the game and ceased to contribute as much as they used to. Not only to the raid, but to the guild as such. Dailies sometimes don't go past tier III, the daily contribution is something maybe a quarter of the guild is now paying attention to...
And then there is the raid itself... something that people couldn't care less about any more. It's a tedious, boring chore that players in the guild don't seem to care about. What's the point of spending 10 or 15 minutes EVERY DAY if the progress is measured in fractions of a percent? If you have to wait 2 weeks to get a result? For comparison, the Rancor Heroic raid is usually over in 3-4 hours. And it's a bit of a vicious corcle, because of the fact that the AAT has scared some players away from the game, we also cannot do the Rancor every second day
I really hope tiers are added to the AAT so that at least some measurable progress can be noticed. Otherwise, for us, it's become a game-killer
And I don't think that was the intention
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In terms of sheer health and time-to-finish the normal aat raid is totally out of whack with the expectations of the playerbase. I really hope either normal is nerfed or a new tier (beginner?) is introduced. I've been playing for nigh on a year and I fail to see how anyone could really start now and be effective in all areas of the game within a month or so.
A new player would have to sink time and resources into at least 20-25 toons, level / gear / Star / mod them all to really be viable in the aat raid and be able to contribute 2% damage for the guild.
At one per week (average) to 7* it is 5-6 months to even get the toons to the required rarity to be effective. Then sometime later the gear and mods and levels will catch up.
CG feels there are too many guilds:)
Sadly, a lot of our players are quitting now. Even our most active players have stopped playing because of the
1. Tank raid - we need I think two to three weeks to finish one at tier 6. And we know we're not strong enough for tier 7. The freaking animation is also so slow and it feels so tedious I personally just go on auto attack.
2. People have expressed their frustration on GW and the way new characters are introduced with the tournament. It's so time consuming.
3. Some hated the ships and see them as new "chores" (I personally am "ok" with them. But again, it feels tedious more than fun)
I like the game. Im just expressing the discontent of a lot of my guildmates. Just last night, one of our veterans also expressed his desire to quit. I told him to just lay off the game for a week or two and return after to see if it will be more "fun"
This is not a rant. I just think that there may be room to make it more time-friendly and fun. Oh well.
Yes, we've lost a couple of players and some have lost interest, but we've also been fortunate to have picked up a couple of new heavy-hitting squads.
We have gone from 19 days, to 15 and 12. Now we are on target to get through it in 10 days. Every week, I send an update with an analysis of our farming progress for each phase and the team are feeling positive about the progress.
We should be able to get to the Heroic level by January with our current progress and it will be a fantastic achievement when we do.
Now, if only I could get one of those new droids, I would be rapt.
FYI: we beat normal in 5 days and have trouble beating heroic
The dynamic of the guild is completely different though, myself and the officers have become obsessive with regards to checking people have hit the tank and are working on the right toons etc, a lot of the guys who, ya know, play for fun, have been completely put out by it all, we've had to let a few go here and there to get in people who want to build.
Being ruthless with good people is something you'd expect to do in business not in the game you play to escape real life for a few minutes(who am I kidding, hours!) a day.
There is no fix available really now, they left it too late, all the damage has been done, all that's left to do really is give a lower tier for all the castaways who didn't quit and the noobs. To nerf the heroic now would be a slap in the face to the top players who by now have either factioned into mega guilds or are very close in a loyal guild.
We won't even mention that guild hopping was never fixed despite hollow threats to do so.
This pretty much sums up the whole topic What had been a fun activity has become a mandatory faily taks that you are held accountable for. You are forced to go through 5 battles (if you have the roster for it) every single day and most of that time is spent not really playing, but waiting for the animations to finish. In our guild most of the weaker players are close to giving up completely, resulting in a few players contributing tens of millions of dmg and the rest clocking in several hundred thousand dmg because they simply don't have the patience for it.
As I said before: we need more tiers and we need them now. The AAT raid should be tiered like the Rancor raid. Or at least give us a chance to exchange AAT raid tokens for Rancor raid tokens (10:1 ratio would be enough) so that at least we can do more Rancor raids. Otherwise the tank will be the death of many guilds.
It boils down to 2 things - battle animations take way too long, super boring. Same can be said of ships content.
There must be another level with less difficulty to make the materials more accessible and the Raid finish faster.
But members only complain about the tank raid, no one likes it. Since everyone is autoing it and not actually fighting no one is even sharing tips or strategies. So there's less guild chat when people are doing it, as opposed the heroic rancor when everyone was sharing tips.
In my view it's done exactly what a guild raid should, its forced our guild to work together for collective win. Initially we thought we'd be months away from completing heroic. However, some great planning and agreement to drop what we were farming and all to work certain key toons, it didn't take long for us to smash heroic.
We lost a couple players, but not due to raid, but have recruited great people. No guild hopping, no recruiting only strongest players, just work well and plan as a guild.
And too many players?
On the cusp of being able to do heroic but AAT is less fun than running through a salt factory with a thousand paper cuts and sprinklers spraying lemon juice all over you.
There's really no option to not do it. It's either do it, go guildless or quit the game.
Not releasing lower tiers and setting the difficulty so high for normal feels like a big mistake by CG
I get this, but you're missing out on the exclusive raid gear that's really only available there for f2p (I think some is available in shipments but too expensive to be viable for f2p). And without the gear you lose ground in arena which means less crystals...a mediocrity spiral. And the slog means it's hard to get people excited to develop for heroic for GK shards...etc.
Sorry, but I am not agree. IMO this game is not about long term planning. If you do normal for 2 weeks when you will get GK - in august?!? He will be obsolete then - look at Han - how many players use it? How much time you will need if you are at 25 position in raid leaderboard to make a single toon gear level 11? Till then they will release a new toon who will overpower your even at gear 9. It is no more about slowly farm and gear toons - it become about to get fast latest toons and use it at gear 10 even 9 (of course depends on shard) and then wait for next. I think main reason for this is because gearing a toon takes much more time than star it - so just star it, gear it to 10, move your mods and use it.
EDIT: that's why I think AAT raid is not worth it - takes too long to get benefits.
If they really are looking to get the number of guilds down then they are going to at least lose me as a player. I am not free to play but I would place myself between hippie and dolphin. I buy the daily Crystal and buy some crystal packs on the 25% offers.
We are a mostly casual guild, only a few big guns. I think after months of grinding away at the rancor the lower players really started making progress and doing damage in the raid. That was FUN! People were waiting for the raids then. They saw they could actually get Han (one of the only cool new toons). Now?? This is anything but fun. It's like all the progress we all made with the rancor is out the window because we are behind this giant new wall of crap. New OP toons are everywhere now. We aren't even doing heroic for kenobi so what is the incentive when they can work on Baze, or Jyn, or whoever?
Such a gigantic miscalculation to not include a tier 5 in this raid. There is just too much new content right now and all of it require a different loooolong grind. All the casuals are dying off.
100% identical situation in my guild too... I feel ya
If it fails it may be the end of several of our stronger players and I don't blame them. This raid emphasises the strong 50 versus the strong 25 carrying 25 others.
The day of the " I don't care what your roster is, as Lon as you earn 600" is essentially over I think. Which SUCKS IMO but some people want to end game raid and I get and respect it ( I'm one of them).
As for the normal, the same people who complete it top 15+ are generally the ones carrying them anyways.
Only problem is is that you HAVE to play it now in all it's awfulness if you want to progress your gear. I hate the way GW is now but need to do it too. Just not fun. I like ships though