Character Jar Jar Binks

Shellborx1
30 posts Member
edited March 13
Just wondering if anyone had any thought that jar jar isint in the game, or have you read something that he's appearing in the near future?
Post edited by crzydroid on

Replies

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    With permanent taunt? So everybody just hate him more?
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    JJB is a force savant with a special type of unconsciously triggered self-preservation hijinks which turn entropy to his side.

    It's down the deep end of the dark side, look how his eyes are yellow like a Sith Lord. The only ways to avoid it are 1) don't try to hurt him and 2) Be a Sith Lord.

    His bloopers always end up with the toast landing with the butter side down for anyone trying to do him harm, oftentimes ending with the perpetrator severely hurting/killing himself and/or his friends.

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    Drunken Monkey Style
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    Vinniarth wrote: »
    With permanent taunt? So everybody just hate him more?

    LOL THIS^^^^
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    I don't see Jar Jar as a playable character and most people would rather he be forgotten. But I personally wouldn't discount the possibility that he could have a place in the game.

    I would like to propose the "Meesa So Sowwy!" Raid starring Jar Jar Binks. Where he is part of the environment and you either have to mitigate some condition to prevent him from clumsily causing damage to your team. Or satisfy a condition allowing him to cause damage to the enemy.

    Maybe he's scaling a structure in the background and you have to shoot nodes to drop a door, or remove an obstacle to get him to a place where he can drop a damaging element on the enemy. And if you fail to get him there he clumsily causes damage to your team. And to satisfy most people, allow a condition where you can blow Jar Jar up too.
  • Brazilian_Joe
    367 posts Member
    edited December 2016
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    Attack animation - JJB runs around the battlefield in a circle flailing his arms. All chars do a flinch animation as if being hit.

    Basic - Meesa Protect you!
    JJB causes an enemy to do a basic attack on another enemy. Last man standing can attack self.

    Special - Meesa hide!
    JJB causes a mess on enemy troops by hiding at the wrong side of the battlefield, with enemies having a 25% chance of being hit by each : stun, daze, shock, buff immunity, and removing 25% TM from enemies.
    Omega: 50% chance of dispelling all buffs

    Unique - Meesa Don't Die!
    Very high innate dodge, starts battle with evasion up for 10 turns. (number of turns upgrade with ability)

    Whenever JJB evades an attack, his evasion up reduces by 1 turn and the enemy character does one basic attack on another enemy. This includes all effects, characters which call assists on basic attacks will call another enemy to attack the target enemy . The enemy target of the enemy attack may counter the enemy attacker(s). Makes sense?
    Zeta - whenever JJB is hit, another enemy attacks the enemy which attacked him, possibly using special abilities, not just basic ones. That means your precious special fires on your own team and goes on cooldown. AoE Attacks which hit JJB have a 50% chance of targeting each enemy as well (roll once per enemy)
    Post edited by Brazilian_Joe on
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    With all of the no name toons around, I'm actually very surprised he isn't a character yet.
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    We dint want jar jar.
    We NEED Sith Lord jar jar
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    He shouldn't have been in Star Wars in the first place. That was George Lucas way to make children enjoy it more. /yawn
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    Please no
  • M3xY_w33zY
    47 posts Member
    edited December 2016
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    cgT99JG.png

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