Getting through GW

172 posts Member
edited January 2016
I've been doing well with 3 chars that can heal a support and one high dmg attacker.

My team:

Barris and a taunt remover make it much easier but if you don't have them make sure you kill Sid first or any char that can block heals. Then kill the low hp chars and move on to high dmg, fast or aoe chars. FOTP, DM, dooku or similar need to die first. Save healers for last except old Dakka. Use weak strikes/debuffs and your heals to bring your hp back up and renew turn meters once dmg dealers are dead.
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