Recommended power and strats for Ship Ability Materials Challenge Tier III

I just spent about $400 to get enough dark side ships to 5 Stars so I could do the Grand Moff Tarkin Challenge and in turn the Tier III Ship Ability Material Challenge. I am unable to defeat the GMT challenge and I'm hoping to find some help regarding the strategy to defeat this challenge and later on the Ship Ability Material Challenge. I got tired of spending 2K points for one Zeta mat, and I really need to get with the rest of the player base because I'm falling more and more behind the curve.

Replies

  • Yeesh, I hope it was Christmas money you spent, lol.

    Which ships do you have and what level are the toons that fly them?

    There is another thread about this same thing I just posted on about an hour ago.

    Geo Soldier
    Tie Fighter
    Sun Fac
    Geo Spy
    FOTP

    We're the ships I had and I BARELY beat it to get Moff to 5*.

    Leave the Falcon alone and go for either Poe or Wedge first, followed by Biggs, Resistence Pilot and finally the Falcon.

    Tarkin needs to be near max so his ultimate special can do enough damage to take out a ship or two.

    Good luck.
  • I have Tie Pilots ship, FO Tie Pilots Ship, Slave 1, Sun Fac, and Geo Soldiers. All 5 stars obviously, all at least G8 except FOTP who is...eh....currently at this exact moment...lvl 1 g1 lmao
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