Few ideas for new toons with new unique abilities

Some of you guys might still remember the first days, where Assajj was the only character with 5 abilities, they soon added Yoda, which was still a good decision.

Last year, they've also invented the dynamic duo Wiggs, with several unique abilities and synergies (+45speed for both, yattayatta).

Next level synergy has been reached with Chirrut and Baze. They aren't only sharing strong Uniques but also very powerful attacks:
AoE dispell with assist
Counter with slow down + TM gain for his buddy
Buff swap
Groupheal + cleanse + hot (several hots)

Well, that's hot, but where do we go now?

Here are a few suggestions:

"Deal special damage to all enemies and remove all positive status effects. For each effect removed, reduce the targets max health by 10%. This is doubled for heal over time effects"

Unique: "everytime an enemy gets a buff, gain +10% max health. Everytime a debuff expires on the enemy squad, it removes 10% TM"

Unique: "as long as this character is alive, all enemy Unique abilities are disabled"

"Deal special damage to all enemies, dispell all buffs and grant the negative status effects instead. For each counterattack reduce the cooldown by 1"

"Character X starts with frenzy and assists, every time an ally uses a special attack"
This characters basic should have a chance to remove 40% TM and dispell and ignore crit immunity.

Well, now I am out of time for more next generation abilities, but I am sure, you have some good ideas
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