So our guild has just started doing hAAT. Mistake, we dont stand a chance
but I was wondering, I understand why Palp is good on 3, Clone/droid on 2 and rebels on 4. But why Jedi on 1? Yeah they get the bonus but they dont seem to have any other particular skills needed for that pain in the bum phase. Would someone care to explain why theyre so popular for this?
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Aayla lead is good for tenacity and the stacked heal with the raid Jedi bonuses
Yoda can throw tenacity up
Igd hits droids really hard and can put defense down on GG
Ahsoka hits hard and synergizes with jka's unique and the raid Jedi heal bonus
Qgj can TMR GG and dispel taunts
Basically all of that, plus they have better survivability than other toons just because of the heal every turn. There are other TMR teams that can do more damage, but Jedi are reliable for anywhere from 2%-12%+
Ahhhh ok that makes sense. I feel stupid now
Really it censors stew pid?
Igd is not the way to go for hAAt imo.
This^^^ And this^^^ And this^^^ this especially^^^
But Kylo can deal over 230k damage alone. You may want to use Kylo Ren aswell.
Most dedicated hAAT guilds do, we only have like 20 people in ours who can do it
Is it worth abandoning Dooku farming for Kylo then? Didnt know his rework was thay good haha
Kylo is a boss.
Advice: Never half-farm a toon. So no.
Ive only just started him though and from what Ive heard he isnt nearly as good
Yeah, then do Kylo
I don't believe you can counter GG attacks in the AAT raid.
Some of his attacks can be countered.
The AOEs can be countered, his basic attack can't be countered.
Thank you, my friend.
Jyn or Cassian builds aside, while the numbers you'll get out of Jedi in this phase are conservative at best, they'll be well above the required 2%. Geared, non-zeta Jedi can typically get you 400-600K (while other leads can hit as high, my preference is an Aayla lead for reasons of consistency - suitably modded you will more often than not last to enrage, thereby limiting restarts to the search for a little more RNG damage). Additionally, if you lack the mods to get some high level potency on Anakin and/or aren't seeing a lot of success with landing his buff immunity, throwing B2 in there is not a bad option.
With Zarriss they can do around 700K.
Not yet tested any builds with Kylo in there.
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jedi's aren't so good in p2-3
p4 is rebel/clones and throw everything else, so they could fit there
but they are basically used in p1 because the other phases are beat used with other squads.
g10 jedi's can get you 4-5% damage with ok mods
those that get more usually have up to 5 g11 toons with good/great mods
getting 2% is fairly easy, unless you're newer players.
i prefer jka or aayla lead
i dont have zeta's in my jedi's and besides jka/qqj, i've never used any in anera (december 2015 shard) and have always put priority on others toons
My IGD-lead Jedi team with far from maxed out toons can easily get 4-5%. And I'm expecting way more once Zylo is ready.
Unless it is made totally useless with an update: switching Wedge to Boba if pretaunt is not a completely bad idea.
What are some good TMR teams if u don't have 7* Jyn or Cassian?
Also, I am working on my Jedi team: IGD g9 (L), Anikin g11, QGJ g11, Asoka g8 and Yoda g10.
But I also have a g11 Boba and an almost g10 Kylo, and a 7* g8 FOTP and TFP.
What team should I go for?
Should I continue farming the Jedi team, or should I focus on another mix, with maybe Boba, Kylo and the Tie fighters?
If so, how would that team look? (In order to get the most damage)
(I would experiment on the raid, but my guild is not quite rdy yet)