This purpose of this thread is hopefully for an EA member to respond and help us understand the current Zeta strategy and current distribution rate.
Recently we've had more old and new characters released with Zeta ability mats. Especially for old characters the zeta abilities are good and make those squads effective to play; essentially the zeta abilities are the only thing that make those characters playable. Unfortunately the drop rates in the zeta challenge are very low and that combined with Fleet Shipment purchases, can take 3 to 4 weeks on average to farm one set. That's what myself and my guildmates have experienced at least. At that rate, we can only fully update a squad like the First Order or Sith after about 3 to 4 months when you factor in all of the zetas available to that group and like I said before; it's the zeta abilities that make them effective. If EA is releasing at least 2 new characters a month and 2 to 3 re-works per months, that's 4 to 6 zeta's per month, so after 3 or 4 months of farming one set of zeta abilities we'll 12 to 18 zeta sets behind. It's not something that should be easy but the current zeta drop rate doesn't allow us to try most of the new character updates.
I'm curious if the EA team has looked at zeta drop rates and other related data to see if the current drop rate is good for the pace of new and reworked characters released. This isn't meant to be a negative thread, just trying to understand what's going on with zetas. It's a little disheartening to see all of the new characters and character updates and know that I'll never be able to try most of them. Best Regards - J
@EA_Jesse@CG_Kozispoon@CG_TopHat
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It's a mix of possible and guaranteed, with guaranteed in view but not possible in reality. It makes no sense:
I did over 100 ability material chalenges and recived only 3 omegas.
To the OP, the situation you describe is exactly the situation we are supposed to be in. It's what keeps you coming back to the game, playing (and paying, in some cases).
I'm not saying it's right, or wrong, or anything - just telling it like I see it based on previous official communication (regarding player progress and consumption of content).
Also, we really need a way to try something. Something looks good on paper but then it turns out to really not be good at all, it's not always easy to determine the reality by what's written. Based on the zeta distribution rate at this time, assigning a character a zeta set is a pretty hefty cost for it to not be good. Perhaps a one-time cost to remove zetas within 5 days of zeta'ing the ability could be added so players have a chance to use a zeta and see how it actually performs without letting players abuse such a system.
@EA_Jesse
@CG_TopHat
@CG_Kozispoon
You don't get it. The idea is that in 3-4 months, nobody is going to have more than 1 squad with zeta. It means as people pick different guys to zeta it diversifies the field. Meaning we dont all have the same zeta teams. People will have different teams. If we all had zeta Vader, Bob, Sid, FO, Sith, then what would be the point?
But while I may have Vader and Kylo Ren, you may have Dooku and Maul. They want to spread out the zetas across as many toons as possible so we don't all do the same cookie cutter roster.
So between longevity and diversity(which people cry for all the time) Zetas are working perfectly in my opinion. Whales can't really even go too much faster, other than they can finish top 5 in ships, but they can't farm them faster than you. So it somewhat levels the playing fields too.
No easy button for zeta's that would ruin this game.
You do NOT have to collect them all.
Pick a star team. Pick 5 secondary teams. LEAVE THE REST.
WAI.
https://swgoh.gg/u/arkham/, A Team
Okay, so what % of characters with zeta do you think would be reasonable to collect?
@Arkham
But, after hearing about these stupid drop rates, it sounds smarter just to save up fleet tokens and buy them for 2k each...
To start, pick one.
Then pick another.
Then pick another.
After about a year of this, they will introduce the next big character improvement, and your focus will switch to that. Like with omegas, at this point, they will add more ways to farm zetas.
Defining an endpoint doesn't make sense. That's like defining an endpoint in life: "Once I've farmed $1 billion, I'm done" "Done with what, life?" "Yeah" "So ... you'll commit suicide?" "Err ...."
Would you stop playing after zeta-ing all possible skills? Would there be any reason to continue playing?
https://swgoh.gg/u/arkham/, A Team
I don't know what your problem is.. It was widely known Vader Zeta was bugged and not WAI, there is no reason to be upset there
@Darth_Jay77 I can understand your feeling and I do think 2-3 weeks (ranking atop in ships and counting on 2-3 Zetas from challenges) is quite a long time to farm, however, if I got Zetas at a higher rate I would get stuck on omega mats again which would make less sense to me.
As others have said, Zetas could lead to more diversity if more people were less risk-averse. What we're seeing right now though is the krakens Zetaing someone, if it works, whales, dolphins and eventually FTP will follow suit, if it doesn't especially FTP will be sitting on their Zetas until the whales have confirmed it's worth the investment.
After a "year"? We'll be leveling to 90 before the summer is over and then it'll be a grind towards something new. Yes, I would absolutely keep playing and grinding zeta's because there will always be something new to prepare for. Every day I farm certain pieces of blue gear so when a new character is released, I can gear it up faster than if I wait. I would be more likely to quit by being stuck with the same arena squad for 1 to 2 months straight and being bored. With some variety you have the option to try different squad arrangements and keep things fresh, otherwise it gets real boring real quick.
You should have 10 omega's within 10 days of completing dailies, if not sooner because some RNG can net you a couple from the ability mat challenge. Whereas with new characters you obviously need more omegas but with existing character, you may already have their abilities omega'd and just need the zeta mat set (zetas, omegas, purps).