Ship Bugs

Mageduckey
699 posts Member
edited April 2017
To steal Kozispoon's wonderful introduction:
Think you got a ship-related bug? Wondering if it’s a known issue or not, but you just can’t be troubled with the thread by thread review? Has it been fixed? Are we even looking at it? Well you can look no further! I'll be updating this weekly as a handy dandy one stop resource to check and see if your ship-related issue is a bug, being worked on, currently fixed, or if its even a bug at all!


FIXED BUGS
  • Biggs Darklighter's X-wing "Daring Assault" ability will now grant the proper amount of Protection when an enemy becomes Target Locked
  • Sun Fac's Geonosian Starfighter ability "Grudge" now activates when a reinforced ship is buffed (including when they are first brought in)
  • Bistan's U-Wing ability "Assault Plan" now grants turn meter or Advantage when a reinforced ship is target locked
  • First Order TIE Fighter ability "Relentless Pursuit" now grants turn meter when a target locked reinforcement ship is damaged by an attack
  • Vader's TIE Advanced x1 ability "Advanced Targeting Computer" now refreshes target locks on reinforcements
  • Bistan's U-Wing ability "Assault Plan" works again
  • Biggs Darklighter's X-wing: "Daring Assault" will now grant Taunt when an enemy reinforcement becomes Target Locked.
  • Geonosian Soldier's Starfighter: Will now use "Separatist Assault" when controlled by the AI.
  • Rex's ARC-170: "Ready and Able" now grants Protection to allies when an ally Ship resists an effect.
  • AI First Order TIE Fighter's ability "Relentless Pursuit" grants Turn Meter 2 times when a Target Locked enemy is damaged
  • Fixed an issue where the Endurance's "Fortune Favors the Bold" was not reducing the cooldown based on number of enemies hit
  • Fixed a bug that prevented the Target Lock bonus of First Order TIE Fighter's Strafe ability from triggering if the target is defeated by the attack
  • Fixed an issue where TIE Reaper was removing enemy Capital Ship Turn Meter before he entered the battle from reinforcements and after he was defeated.

BUGS CURRENTLY BEING INVESTIGATED
  • Darth Vader TIE Advanced x1 unique ability "Advanced Targeting System" does not work on Reinforcement ships
  • When evading an attack, Imperial TIE Fighter doesn't grant Executrix double amount of Turn Meter as per the "Control Thrusters" ability description
  • Bistan's U-wing crew ability "Scouting Mission" can be Dodged (thus Target Lock doesn't apply)
  • Poe Dameron's X-Wing ability "Perfect Shot" can be Dodged
  • Resistance X-Wing Expose ability on a Target Locked enemy
  • Executrix's special ability "Imperial Assault" targets "empty ship slots" instead of only targeting remaining ships

BUGS NOT YET INVESTIGATED
  • Slave I ability "Seismic Charge" only partially ignores protection instead of completely ignoring protection (potentially the same for defense, but no math to confirm this)
  • Bistan's U-Wing ability "Assault Plan" can grant turn meter and Advantage to the ship that lands the target lock, instead of only being "another random ally".
  • Endurance ability "Fortune Favors the Bold" removes foresight (both from Imperial TIE Fighter and Poe Dameron's X-Wing) when the ship is not targeted (behind a taunt) and does not have target lock (so it cannot possibly be targeted/hit by the ability); this will trigger turn meter gain if the dodging ship is Imperial TIE Fighter
  • Retribution will counter Slave I's multi-hit basic attack based on the number of damage hits instead of the number of attacks; this is inconsistent with the fix to Rey's ability "Flurry of Blows" that corrected her ability triggering multiple counter attacks
  • AI Home One uses "Seize the Advantage" to heal an undamaged Imperial TIE Fighter while other ships are damaged, possibly due to a protection-based trigger or a total health-based trigger
  • AI Ahsoka Tano's Jedi Starfighter sometimes uses its basic ability instead of "Shut Down" when facing a taunt (such as Biggs Darklighter's X-Wing)
  • AI Scimitar used ability "Slip Through" and became stealthed despite being the only ship left (and consequently having no valid target for the ability)
  • Ship squad selection is automatically updated when a ship is upgraded; it removes the upgraded ship from the lineup, shifts all other ships up one spot, then fills in the last reinforcement slot with the highest power ship remaining in the roster
  • Scimitar ability "Slip Through" says "Target ally gains..." but it can't target itself while Bistan's U-Wing's "Assault Plan" says "another random ally" and can grant the bonuses to the same ship. (Inconsistency)

NOT A BUG
  • Slave I not attacking multiple times with basic
  • Endurance going far more often than other capital ships
  • Ships not dying when the health bar is empty
  • Ships don't take damage, stuck in an endless loop
Post edited by Mageduckey on

Replies

  • Mageduckey
    699 posts Member
    edited February 2017
    Options
    Updated with new bug:
    • Bistan's U-Wing ability "Assault Plan" not working at all as of 3:10pm Pacific 2/27 (after a QoL update)

    Updated with fixed bug:
    • AI First Order TIE Fighter's ability "Relentless Pursuit" grants Turn Meter 2 times when a Target Locked enemy is damaged
    • Rex's ARC-170: "Ready and Able" now grants Protection to allies when an ally Ship resists an effect.
    • Geonosian Soldier's Starfighter: Will now use "Separatist Assault" when controlled by the AI.
    • Biggs Darklighter's X-wing: "Daring Assault" will now grant Taunt when an enemy reinforcement becomes Target Locked.
    Post edited by Mageduckey on
  • Kozispoon
    3245 posts EA Staff (retired)
    Options
    The following has been flagged as a bug and has been slated for review
    • Executrix's special ability "Imperial Assault" targets "empty ship slots" instead of only targeting remaining ships
    Thank you for your patience 8D Forum Guidelines
  • Mageduckey
    699 posts Member
    edited March 2017
    Options
    Updated Bugs Not Yet Investigated
    • Biggs Darklighter's X-Wing ability "Daring Assault" triggers twice on target locking starting ships (introduced with QoL update part 1 on Monday, Feb 27)
    Post edited by Mageduckey on
  • Mageduckey
    699 posts Member
    edited March 2017
    Options
    Updated Fixed Bugs
    • Biggs Darklighter's X-Wing ability "Daring Assault" now triggers only once on target locking starting ships
    • Sun Fac's Geonosian Starfighter ability "Grudge" not activating when a reinforced ship is buffed (including when they are first brought in)
    • Bistan's U-Wing ability "Assault Plan" now grants turn meter or Advantage when a reinforced ship is target locked
    • First Order TIE Fighter ability "Relentless Pursuit" now grants turn meter when a target locked reinforcement ship is damaged by an attack
    • Vader's TIE Advanced x1 ability "Advanced Targeting Computer" now refreshes target locks on reinforcements


    Updated Bugs Not Yet Investigated
    • Biggs Darklighter's X-Wing ability "Daring Assault" triggers normally until an enemy reinforcement is called in; afterward, it triggers twice on every target lock regardless of whether the afflicted ship was a starting ship or a reinforcement
  • Mageduckey
    699 posts Member
    edited April 2017
    Options
    Updated Bugs Not Yet Investigated
    • Biggs Darklighter's X-Wing ability "Daring Assault" triggers normally until an enemy reinforcement is called in; afterward, it triggers twice on every target lock regardless of whether the afflicted ship was a starting ship or a reinforcement. After the 2nd enemy reinforcement it will trigger thrice until the end of the match.
    Post edited by Mageduckey on
  • Options
    Updated Fixed Bugs
    • Biggs Darklighter's X-wing "Daring Assault" ability will now grant the proper amount of Protection when an enemy becomes Target Locked
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