Faction purists are not common in arena. And it's easy to see why. Teams that simply stack the flavor of the month are very difficult to overcome if you're working within the confines of a single faction. And yes, faction loyalty is a little silly in arena for this very reason. However, because many of the largest factions now have so much depth, it IS possible to change comps and mods to adapt to the enemy.
Still, it takes a lot of work to gear up the majority of a faction (as opposed to simply gearing the 5-8 best characters in the game). So why not make it a little rewarding?
Full-faction teams (five of the same faction) are awarded a small buff:
Bounty Hunters – Cold Hearted (+10% potency)
Clone Troopers – Brotherly Bond (+10% defense)
Droid – Machine Efficiency (+10% offense)
Empire – Strength in Order (+10% defense)
Ewok – Forest Tribe (+20% health)
First Order – Overzealous (+5% crit damage)
Galactic Republic – None
Genosian – For the Queen (+20% health)
Imperial Trooper – Under Orders (+10% offense)
Jawa – Shifting Sands (+10% evasion)
Jedi – Guiding Principles (+10% tenacity)
Nightsisters – Covenant (+20% health)
Phoenix – Reckless (+5% crit chance)
Rebels – Committed (+5% crit chance)
Resistance – Draw the Line (+10% tenacity)
Scoundrels – Grit (+10% tenacity)
Separatists – Warmongers (+10% offense)
Sith – Sadists (+5% crit damage)
Tusken (obviously need more!) – Brother Suns (+10% defense / 10% offense)
You probably note how some of these factions overlap while others get more flat buff. I did this in an attempt to balance things. "Why run full troopers when you can simply run stronger Empire?" Well, here's a reason. Will the stacking buffs make troopers stronger or even comparable to a top-tier empire team? No. But it will make it stand a better chance. Others –like in the case of Rebels – you'll barely notice. The buff simply serves as a nice little bump in reliability for an already strong faction. Lastly, in some cases, the overlap is necessary. Who in their right mind would EVER run full Genosians? Well, now they're not only tankier, but they also have a nice bump in damage, thanks to the fact that they're also separatists.
If you have alternative suggestions for buffs, I'm open to hear them. This is obviously one of those over-thought "what if" ideas. It was born from frustration with seeing the same mix-matched teams in my Shard's top 10, but I wound up having a lot of fun thinking about it.
I hope you do too.
Thanks for reading.