Have each phase last 12 hours. This way there is no special "rules" requiring 0 damage and what not. Keep the same format with toon usage then everyone gets their payout just like they do now. As a guild officer, it would take pressure off trying to enforce these rules. It takes 2 days anyway to refill tix for rancor so it wouldn't change anything.
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They need to give rewards to everyone. Just auto post a 0 essentially. Requiring guilds to plan around that is just silly.
i think the idea is that the raid will have so much hp needed to kill it each phase (like how we need so many GP in each territory) so after the hp reaches the certain amount the phase is considered beat the next phase will unlock after 12 hours, but the current phase will still be there for people to attack all they like (just like territories, where you can still do everything even if the points are already maxed out)
As long as the rewards are similar for everyone I could definitely be behind this. So then it's a team effort and there is no competing for the top spot. Just completing the raid as a team and getting rewarded as a team.