I am curious, and hope this can turn into helpful feedback for CG, as to the opinions of others to their views as the frequency of TBs and TWs. I believe that if we have more of them, they should give slightly less rewards, however, and vice versa. The main reason being balance (more TB/TW, the quicker we gear up, and there should be a balance there). I believe these are nice additions to the game, but aren't fully utilized. TBs also should have more battles to do per day in my opinion, but that is not part of the poll.
Do you want more/less TBs/TWs? 117 votes
More Territory Battles, No change to Territory Wars.
More TW, Less TB
1 vote
0
Replies
Im not sure your poll answer matches your comment...was my poll's answers a bit confusing with the abbreviations etc?
The fun of TW is gone too quickly because of the sheer volume of it. Having 1 in between TBs is nice, having 2 is draining. With the new schedule, there is no longer a 3-day break from guild events that allow us to recharge. This was something mentioned when the TB-TW schedules were changed.
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/134276/territory-battle-cadence-and-reward-changes/p1
But please, just up the amount of TBs already! You're trying your best to optimize your new teams/characters... aaaand another month until the next one.
darn, wish i could edit to add more options, sorry! i can understand that though, as TW requires constant checking in for the next territory to unlock, and multiple battles in quick succession, and can be stressful with loses
TW for me just meh, facing palp walls is not funny at all but hey tw rewards you zetas.
But as an officer...both TB and TW...not so much lol
Edit: I noticed the calendar shows that these events run the majority of the month. I guess it just doesnt seem bad in the current format because the preview & deploy phases in tw & first few phases of tb require minimal time.
I like tw because they are more engaging. You go up against alot of the same teams but there is some variance. The extra zetas you get for rewards are a nice bonus.
Tb arent bad to start but they get boring after a while. A variable besides platoon requirements could make them more interesting. I do get excited about the guild events currency though.
It's end game + content, not that I'm really interested in more PvP anyway.
TB I can go in, go as far as I can, platoon then deploy. Jobs done. The rewrads are better for my stage of the game too, always need gear bits and pieces and the odd ship shards for stuff like scimitar too.
TB is a more productive pursuit in my opinion. Struggle to get the numbers for TW sometimes anyway, a lot of dead weight in the guild with 28 active players out of 45.
Same number of days and Phases, but more turf to cover which requires more Platoon'ing and Combat, with less dependency of the mass-Deployment for Territory Points.
But that's just me.
Started mid-FEB 2017, and not trying to reach the top.
I want this too
It would also allow them to introduce more TB maps. We could have a different one every week of the month (rotating 4) which will help prevent that game mode from becoming stale.
I don't think they should change the frequency of the events, but if they add another TB they would have to increase the special mission shard payouts to 3 for ROLO and IPD. That would still require 3 full TBs to get that character to 7* with perfect runs by the guild. Would really like to see a new TB map, of course it would probably be harder like a LS TB 2.0 lol.
That makes 2 of us @Gifafi
you can have TB run Monday-Saturday & have TW run on Saturday-Sunday. with TW, get rid of the joining period & automatically include everyone in your guild but only payout those who contribute at least 50 banners.
I like the idea @stiiillwaiting Very interesting.