How is anyone supposed to keep up with all of these releases without whaling out? I mean, I know that you can't expect to do everything, but trying to keep up in arena, fleet (especially now that ship nodes are the new hard nodes of choice for new toons) and raids is starting to become quite taxing. The gear to get all of these characters up to usable levels combined with the months of farming it takes a lot of these characters is starting to really take its toll. I like this game, but it's starting to become more trouble than it's worth.
I should be super excited about the KOTOR toons and the bounty hunter additions... but I just can't be because I know it could be months to another year before it's all farmed and geared. That's of course barring the possibility that more mandatory farms don't crop up in the mean time like things for Jedi Luke or something.
I get there's a bottom line to be had there at CG, but, I can't be the only one experiencing character fatigue (to stack on top of STR fatigue and the dread of new mod updates). We need some of these characters to start making their way to guild store or added back into the shard shop. Hell, start considering putting less-desired characters on normal fleet nodes even.
I know this is a tired rant that has been going around a lot lately, but that doesn't make it any less true.
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The game is a grind with a long cycle and a marathon pace, just make a plan and stick to the plan. Dont worry about the new and shiny unless that fits your plan.
New legendary events would be nice, too. My favourite part of the game was preparing for them: getting the toons, gearing them, testing them to learn how to play with them... Now that part of the game is lost.
So you regret the plan and that is their fault? No one forced you down that road, that was your choice.
You do realize you are getting the ship too, right?
I'm glad yo see you are trying to be part of the solution and not part of the problem. Keep up the good work.
And who's gonna have maxed Hound's Tooth anytime soon? You basically said it, just the whales. So let them have it, let them keep the top 10 in the arena, they paid good money for it. I highly doubt that the whole top 50 will start running the HT overnight...
https://youtu.be/HEHHtTJ3-e4
you do realize that you don't need bossk at 7* for this right. He's a decent toon and can be used in those bh events and also in tw a bossk lead bh team is pretty decent. Now with his ship which seems to be strong its even more worthwhile to gear him up.
If you're that concerned about fleet just gear up your 3* bossk to g11 and lvl up ship + max the ship abilities (not the reinforce one) and the ship will be plenty viable at 3* as well.
Yeah, it was great back in the day when you had to spend $200 just to have a chance to use crystals to buy a toon that had no timeline for release and would just go away for a year, or 3 months (that always felt great when you bought those ones).
I'm not saying we need this structure, but the current release structure has allowed for people to plan. We all get the toons, and any toon worth its salt has been just fine at 3-4*. You can build the gear up and have a toon viable if you wish, and then worry about more accessibility (* count) as the time moves on.
Talking is not game design, game design is game design. Sure there are good ideas out there, but that doesnt mean they would actually work, or could be implemented in the real world.
You seem to be focused in whales as your only competition. If you cant swim with the big fish, that's not something anyone is going to or should have to hand you. They pay for an advantage, if you want to keep up with that advantage there is a way, but it's not anyone's job to hand that too you. Many f2p and light spenders do a great job of keeping up, through planning and focus. Hoarding to keep flexible. It's not for everyone, but it is certainly doable.
If you want to play a team of bounty hunters Bossk is key, the only tank, has regen, and one of the easier leader contracts, with a very decent boost. The game is not only about arena, they have uses other places and being a pilot adds to that. IMHO.
Can someone honestly look into kyno and his responses? @ea_cian ? Maybe
I don't think we'll ever agree because I don't think that people should be able to pay for advantage. There're tons of freemium games out there don't relay on P2W mechanics. Not that this game it too bad in that regard since I'm F2P and can still get 1st place in both arenas.
Other than that yeah, planning, focus and hoarding can get yuo to the top. Also yes, Bossk is a good char, not meta but still a good tank and leader.
I said nothing about should, but they can and do in this game. Time=$$. That is the basis for many games out there. Not everyone is interested in new skins for $.
Wait ... did you just go tell on him?
Come on ...
Suck it up and get back to your grind like the rest of us.
Btw: Please spill on the freemium games where P2W is not a thing. I would like to try those. So far I haven't seen any.
This guy gets it.
@Kyno I would pay $10 per Clone Helmet.
Its getting a little old/stale to literally only farm hard nodes and 3 gear pieces. Even the GCs are sounding off.
That being said, the marquee to hard node farming is just...boring
Nest gains about 20k health at g12 lol. From a feeble attacker to a strong tanky attacker with devastating firepower that needs to be controlled.