There was a time when we begged for new characters...
(yes it was years ago... but I still remember)
It’s become too much... it’s impossible to keep up with how often they are being put out...
...and now it’s become expected that “the community” wants new characters or some upgrade to old ones to happen every week...
It’s either blow a bunch of cash and get anything and everything they throw at us...
Or it’s farm some faction to play catch up... and then it’s obselete by the time your investment pays off...
There’s been so many new characters and factions to work on that it’s getting to the point of ridiculousness...
I mean I understand making a curve for higher end players to shoot for...
But it’s going too far and too fast for even the most most devoted to be willing to put up with...
Am I wrong in this conclusion?
Do you agree or disagree?
Tell me why...
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4 more KOTOR characters went!?
But I think we need more contents like Hoth TB, or Jakku TW for lots of characters who cannot be used on arena or raids.
Such as New TB based on Clone wars or New raid... or... Fleet Raid after launching more fleets.
If you didn’t invest in Revan then you are F’d in arena currently....
Sure some teams can beat them...
sometimes... 😬
But that’s the current “meta”...
If you don’t invest in the next ridiculous character to replace Revan as the top dog... then you are going to fall behind again
But who’s that going to be?
Darth Revan? Reworked Tuskans?
Other factions are surely great in some other aspects of the game... scoundrels, BH, droids, etc...
But are they worth the investment? (god I hope so... since mine are all awesome
If you didn't invest in Revan you are also F'd in territory wars...
So you’re at the top of the arena right now then? I’m also detecting a South-East Asian accent from the way you write.
https://swgoh.gg/u/xezee/
In fleet yes top 1, in arena top 50. But I think it's not matter. I have all events characters excluded: chewie and revan. And only couse when chewie comes 1 time I dont have done any of bh, only bossk, and revan couse I won't spend Crystal's for buying shard. But I have jtr, cls. And think its little not unfair when debs gives new characters like revan and can easly destroy team like traya. I dont say spend money to new toon bad, but what next, after next 2-3 months another revan? Later malak? Later another hero. I think they should give better balance in game to all faction. For example now I like play with bh, but they total suck vs. Jedis, I think jedis now total overpowered that what they do with gmy total misunderstanding. Just wondering what next? New crazy anakin ,windu? Droid reworks who can destroy every faction?
Ofc. I total forgot about new jedis tank, so if you before use ob and go they now total suck.
Also, Revan could’ve been delayed to give dedicated F2P players a chance. He was 100% pay to unlock which is such a slap in the face.
So @kshark is there a problem with having a South-East Asian accent?
Newcomers may get overwelmend by the toon release. Veteran players mostly entjoy the new releases.
Sometimes? No! Nearly every time!
I'am (mostly f2p) on a Dez 15 shard full of maxed out Revan-Squads with base speeds up to over 300 and Zolee. I didnt own Revan. I even didnt have Traya yet but i cant hold my position in the top 10.
Were the first days hard? Yes!
Did I struggle against those teams now? No, bcs I found my perfect way to deal with the meta. Welcome back JTR, BB8, R2, Nest and Chewie.
My win lose ratio is better as it was during the Traya meta. The win-los-ratio is 9-1 for me.
Is this squad **** on defense? Oh Yes, but as long as i cant fight my way back up with 5-10 fights this doesnt matter.
You are all looking at this from your own perspective e.g. "I am playing long enough" or "I can't keep up".
Correct me if Im wrong, but actually the entry barrier for new players keep rising. Surely they will be able to skip Palp/Traya meta and catch up a bit. Yet the burden in farming phönix, FO, CLS, Vets and Vets 2.0 to get the needed toons for many game modes is adding up. Adding new meta-defining characters every few months can be overwhelming for some.
This way you have tons of options to choose from. You only feel like a faction is "obsolete" when you finish it if you're obsessing over your arena placement. Everywhere else - raids, TW, TB - they're just fine.
Farming is not a barrier, nee players need to plan better and keep in mind that it all takes time (or money to make the time go faster).
"New" players will always have to plan for a long term farm and some short term plans, keep focus and play smart. Losing sight of the plan or thinking you always need to get X when it first comes out will make things feel like they are walled off from you.
There are a lot of toons, but that doesnt mean you need then all within the first year. Many players who are veterans 2.5-3 years still dont have them all and they are doing just fine.
Pick you battles. Keep your focus on a plan, both short and long term.
In addition to constantly farming every new meta-shattering release or prerequisite, you're still required to farm tons of other prerequisite characters for important/key characters (CLS, JTR, GMY, Thrawn, et al) needed for TB, TW, and raids.
Hard choices are never easy.
It is overwhelming, but still manageable.... I’m not disagreeing with you at all. I wish they would spread the toons out to some of the other stores more often but it’s not gonna happen. Howover annoying and tedious the hard node farm is for the toons needed for legendaries you should always be able to have enough time to farm the needed toons by the second time that legendary event rolls around. Just need to focus farm and divert resources you would have otherwise used elsewhere. Choices and planning are the name of the game.
First, they can keep upgrading OLD content so that existing players get a bit of something to do, but new players do not need tens of years to close the gap. However, this becomes quickly boring to existing players and essentially they would have nothing meaningful to spend on. Also, new players would understand that grinding gets you quickly everything for free, so no need to spend at all.
Second, they can make NEW content so OP that new players do not even need to consider doing the old stuff since they would not even need it, and old players would be forced to spend to stay in the big picture. However, this quickly adds up to the understanding that by delaying your spending by a month or two you are entitled to get double or triple the benefits.
Third, they make new content regularly, slightly more powerful than old content, and also try to add up some new events, to keep both old players interested and new players competitive. I believe they are trying to do this exactly. And it is up to us to decide WHAT of the new content we focus on, as a new player I am paying to catch up and also benefit from new things available to me that I can get faster than someone who has simply stayed in the game for 3 years. So I can become competitive if I pay, whether old or new player. And this is a reasonable business model.
Just the raid-specific gear.
I've been playing since launch & don't spend cash, I accept 'time' is my expense and I'll get the shiny new stuff down the track.
But raid specific gear that I can't actively farm drives me nuts.
Droid callers....
I miss the old days where there was tons of toons to chose from, and there waqs no way of getting them all. I had to actually choose and make a strategy.
Stop releasing toons f2p "all the time", release them 4 times a year and use GW, Arena shop etc and not just Cantina and hard nodes. That is, if you want to make a good and interesting game great, and not just go for the short term cash.
Depends on your perspective i guess. New players will get where i'm at currently a whole lot faster than it took me to get here. Sure, it can be overwhelming having to farm all the required factions all while keeping an eye on the current meta defining characters you should want to add to your roster, there's no denying that. However, one could easily ignore JTR for example if you've got other priorities because she's no longer a meta defining character.
Another advantage is you can plan to perfection if you're new. There was no phoenix when i unlocked palp for example.
So it isn't all bad, but playing catch up sure does suck and feels like it will never end due to all the new releases. Speaking from experience, having nothing to farm that really adds value to your roster is also quite boring, but admittedly TW kinda fixed that.
This. I dont see a reason to be excited about marquee toons that arent game changers for the faction (Bossk for example) when it'll be months before they are viable for guild content. Sure some have neat kits but they aren't worth the hard node investment if they aren't ground breaking, they might be worth arena or GW tokens though.
Jango for example has a fun kit but for the PvE needs i have for that faction my current BH are perfectly fine. There's no reason for me to farm him on a hard node.