Yeah, something weird is happening with Jawas. I attacked with my Phoenix squad they they endlessly attacked Sabine and Kanan until they were defeated. I can't even dent the Jawas, even with MUCH more GP. I also ran my Jawa squad (approx. equal GPs) and I didn't get to attack once. The Jawas attacking my Jawas all had at least 18 TDs, but none detonated, and they just kept coming and coming. Does the stun introduce an infinite loop?
Yeah, something weird is happening with Jawas. I attacked with my Phoenix squad they they endlessly attacked Sabine and Kanan until they were defeated. I can't even dent the Jawas, even with MUCH more GP. I also ran my Jawa squad (approx. equal GPs) and I didn't get to attack once. The Jawas attacking my Jawas all had at least 18 TDs, but none detonated, and they just kept coming and coming. Does the stun introduce an infinite loop?
Playing this TW that doesn't let you have a turn is like starting 1-1 on the NES Super Mario Bros by dying when you press left on the d-pad and automatically dying.😄
Seriously please test your game before changing stuff.
3 different battles I had 1 lone jawa left that was attacking a unit that had NO debuffs on it at all and still managed to attack 5+ times in a row. That is not WAI...
The behaviour the dev team decided to give jawas looks like a scripting bug that was made while trying to buff them for the TW. "Yeah, yeah, let's keep that!" Not really sure why they thought it was fun. Maybe the dev team all made weird New Years resolutions or something, because 2019 is certainly starting out weird.
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I can only see that assists happen when they attack a stunned target. Instead they stun the target, and call assists on the same turn.
And assisting themselves? (Nebit was the only one left, and he took 7 shots in a row against Rex with tenacity up.)
3 different battles I had 1 lone jawa left that was attacking a unit that had NO debuffs on it at all and still managed to attack 5+ times in a row. That is not WAI...