HIGHLIGHTED IN GREEN = APRIL 17, 2019 CHANGES
HIGHLIGHTED IN BLUE = UPCOMING CHANGES
UNIT NAME: Jedi Knight Anakin
CATEGORIES: Light Side, Attacker, Galactic Republic, Jedi, Leader
High-pressure Jedi attacker that punishes enemies for wounding his allies
Basic: Deft Bladework
FINAL TEXT: Deal Physical damage to target enemy with an 80% chance to inflict Healing Immunity and Buff Immunity for 2 turns.
Special 1: Overpowering Assault (Cooldown 3)
FINAL TEXT: Deal Physical damage to all enemies and grant all allies Offense Up and Critical Chance Up for 2 turns. For each enemy critically hit, grant Protection Up (10%, stacking) to each Galactic Republic ally for 1 turn. If Padmé Amidala is an ally, dispel all buffs on all enemies. This attack can't be evaded.
Leader: On the Offensive
FINAL TEXT: Jedi and Clone allies have +30% Offense and +20% Critical Damage, and other allies have half that amount. Whenever an ally is evaded, they gain Advantage for 2 turns.
Unique: Righteous Fury
FINAL TEXT: (ZETA) Whenever another ally falls below 50% Health or is defeated, Anakin takes a bonus turn and his next attack deals 100% more damage if all allies were Galactic Republic at the start of battle. If Padmé Amidala is an ally, she takes a bonus turn after each of Anakin's bonus turns.