Setup : GAC
1) Match that's impossible to win
2) 3 Choices
a.) Set one team on D everyone loses
b.) Set EVERYTHING on D try to ensure they miss out on 500 points if they can't full clear 2 spots
c.) LET'S MAKE A DEAL.
aa) I set total trash on D you get 8 easy wins max points max feats
bb) You let me clear 7 teams all of which are feat and undersizeable
cc) Eight team I will lose on purpose 3 times then kill it for the full clear.
You get the win and 100% MAXIUMUM points. I still lose like I was anyway but maximize the loss. We are not in the same division and since you beat me your not competing with me.
I wish to make this a thing... AND anyone playing me feel free to accept this when the matchup is dumb. I will accept wholeheartedly. Everyone wins
This is vastly better than me placing one team on D or blocking areas hurting your score so you'll never see top 500.
This should be the new standard and I hope with this new standard we can have an honor system where people do not ruin our new standard with deception.
We will also need to creat a mocking thread for jerks who ruin our new unwinnable match standard.
Ethics people we need ethics to make this thing work
ETHICS is everything
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I'm not saying you are doing something bad, but one way or another someone is put in unfavorable situation.
My matchup is a little closer but still a long shot. I wish it were a blowout so I would easily offer a deal.
yup as it should be. hmmm an even better idea as well taking it to discord much better chat function 100000x easier
Riggin a match means someone that should have won lost..... as I have no chance to win... I'm not rigging anything. The guy who takes a dive in the 7th round....still could win if he want's too....
EDIT
1) I am totally for this...
2) The way I wrote the OP was supposed to be funny with the whole word play on ethics.... you people need to get right
Except you wouldnt get maximum points lose at least 500
Problem.
There is no such thing as an impossible match. There is also no such thing as a perfectly even match unless the rosters and players are perfectly identical. There is always an advantaged and disadvantaged party.
In any reasonable real world scenario, differences between the competitors are such that, at equal performance and luck, one side wins, period. However, in the real world, you don't get that perfectly equal luck or performance. Some play better than others. Some get lucky that day.
One side having an advantage over the other does not and will never make a match truly impossible. Rather, it impacts the margin by which the disadvantaged party needs to outperform and be luckier than the advantaged party.
As such, it is always in the best interests of the disadvantaged party to perform to the best of their ability in order to win.
I believed that, and believed in the new matchmaking until I saw my new group: there is this dude playing padme team somewhere around late 50s on arena, no g13, no malak, not even drevan present. Beside him there is this kraken guy with 10 g13 characters including full drevan/malak team, traya and half of galactic republic with twice as many speed mods. There are impossible matches, although, after first round outcome, they will probably not play against each other in this gac.
This will start happening more and more... Not what the devs intended, but if they do not want it to happen they should work on making a matchmaking system that works, and does not handycap players with certain play styles.
- Grand Admiral Thrawn
Until there are defense related feats and quests, I think this may be more common. Fight, compete, and get a little extra along the way if you can. And don’t fight if you don’t want to.
I’m not worried about messing up the blowout numbers. The way I see it, it took CG 4 months to remove ships from the matchmaking system and then another 2.5 months to evolve to our current system. While this is better than any previous version, it’s still not good. It doesn’t take a genius to figure out how to make a better system than this. If they can’t figure it out in 6 months, they either don’t want to make a good system or can’t figure out how to make a good system. Either way, I will maximize my rewards based on my current roster (in this case offering a deal to get max feats).
I think it’s a fun twist in play
A "kraken" should win. We aren't always going to play mirror rosters, but as you alluded to, players will be sorted and matches will become closer. I do agree that sounds a bit lopsided though, but the system is perfect, and this is still an exhibition tbf.
The players to whom Yae is referring are more closely matched than they probably think.
I think this a huge part of the problem. I'll bet there are a lot of "impossible matchups" where if the "disadvantaged" player handed their device over to a skilled player, a win is very feasible.
They'd probably be better off not knowing the stats.
Han Solo said "never me tell me the odds" for a reason lol. Good thing he didn't listen to 3p0, he would have just surrendered.
I would agree with you if this was the first round of gac. But now we have the second round where some things should be sorted out as promised by the devs. What is the second factor of sorting apart from top65 character gp? It would seem it should be the championship score accumulated in the first round. So let me bring the numbers:
No g13 guy: 11k score and #23000 in the division
Kraken guy: 21k score and #1500
Of course it's the score counting the first match in this round but even if you take away the 3k from kraken and 2k from the other guy it's 9k score difference! How did they end up in the same group in the second round of gac?
The leagues are supposed to be another layer of filtering for matchmaking, but someone didn’t pay attention to the point system when making leagues. If you just participate in the first round of matches (going 0-3), you’ll make it to Bronzium. At the same time, it’s not possible for anyone to get to chromium after the first round. So basically everyone moves to bronzium and matchmaking functions the same for the first two rounds.
There should be a little more filtering after round 2, but it’s basically the same thing. I just made chromium after setting my defense for the second match. I’m currently 3-1, so I would imagine most people that are trying but have worse records will make chromium by the end of round 2. So the next round’s matchmaking will be almost identical again.
Matches won’t get better until we adjust GP (at least the GP used for MM) for GAC.
In Division 5 you deploy 5 squads and it takes 3,250 points to get to Bronzium. That's 1,080 points per round.
450 for deploying - that's participating.
That leaves 630 points per round from defeating squads and completing feats
There are a couple of feats that are so easy a total loser could do them but then they get significantly tougher.
The easiest territories are 150 + 16-64 banners each but it's not uncommon for weaker opponents to fail to defeat a single squad.
So no, not everyone moves up to Bronzium by the end of the first GA and you can confirm that for yourself simply by looking at the in-game leaderboards today.
Somebody clearly wasn't paying attention to reality when he wrote his post.
I’m in division 3. I didn’t check the other division scores when making my comment (looks like you didn’t either). It’s 3250 to move up to bronzium.
My matches require 6 defenses (540 points). So 540x3=1620. Clearing 1 front and 1 back territory is 3 team (x60 for easy math) +180+150=510. 510x3=1530.
1620+1530=3150. I’m only adding 100 extra points for easy feats. That doesn’t seem unreasonable for someone that tries.
And no, simply setting defenses is not participating. The game does that for you even if you don’t log in.
Maybe I didn’t clarify what I count as someone participating: in my experience, if someone consistently cannot clear a single territory then they will not participate in GA matches. I know many people like this.