Hello.
I know that this issue has been discussed repeatedly. But I want to understand the logic of the developers. Explain how you can to bring such players together? Do you think - this is fair?
When an opponent has more characters, more modules - you can win only on his mistakes. If he does not make serious mistakes - he won. Is that honest?
and so on...
Why do you consider only the first 80 characters? After all, often squads win from 2-3 times. I hardly recruit 16 squads. But the opponent always has 2-3 squads in reserve. And an advantage in the modules.
And look at the current top of all leagues. There mostly are not strong players. There players with "successful" warehouses. Those who have key characters (Darth Revan, Malak) and who receive weak players as rivals without Darth Revan and Malak and they win easily. So what's the point in such a "top"?
With best regards,
2
Replies
I dont think they will - or should - ever factor mods into the equation.
I never understood the "duuururur lets use strategy's from a video with 10m views." and then blame matchmaking. 😄😂
but as you can see from Q&A they are patting themselves on the back lol...workin as intended LOL.... the shame I would feel
If you dont' have the counter and 120 of your toons cannot beat their team or even take a turn after the first match all that blah blah blah "use strategy use synergy stuff is nonsense....utter nonsense"
And if you never have run into that situtation then you really kinda have no bearing or point of reference for anything being talked about........ no frame of reference your basically out of your element dude.
you cannot tell someone their GAC strategy sucks when the opponent drops GOD down because they don't have a pair (I would do it to I like peoples grief) it's over... no point playing game is dumb..... see you in a few days.......
days...that's dumb... on team...days
DR + Maurader works really well...
If you want a game with zero challenge and where you hopefully can easily win everytime why don't you play Snap on your own, if you start losing that then there is zero hope for you
Man I must be very lucky to beat multiple G13 Malaks every day using two completely different squads.
I agree that the matchmaking is horrid, but this is not true. I beat g13 DR/Malak teams everyday with a g13 Padmé team. There is some rng, but if you have the same number of g13 toons, the win rate is at least 70-75%.
So that's 3 counters. But yes, if you don't have one of those 3 - and geared equally, your pretty well going to lose.
In game guild: TNR Uprising
I beat the REAL T7 Yoda (not the nerfed one) and did so before mods were there to help
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Again DR + Maurader - who is a stupid easy farm (12 energy cantina) and has stupid easy gear requirements to G12 - beats full G13 Malak teams most of the time. He also has a good ship as a bonus.
Not that there is currently any purpose for his ship - but that's another topic.
You can win. Of course. I wrote about this. But you can win only if the opponent is wrong. And the main question is not whether it is possible to win. But - how honest is this the draw?
No you dont win if your opponent is wrong, you win if you are right. There is a big difference between the two. People tend to look at these matches in preconceived negative light when they see a certain squad or squads superior to their own but fail to take into account where you are superior to your opponent.
Matching 'relevant GP' and matching leagues.
Fair? That's subjective.
The matches have been far more even in GAC than in GA. Wether that's fair or not, is a matter of oppinion.
If he didn't cheat, then yes, it's perfectly honest.
If he has more and better mods than you, it's not a game design problem. Enjoy your mod farming :-).
Yet, those 'not strong' players performed better than you. If you believe, you're stronger, just go out and prove it in the next GAC.
What makes you so sure, that they don't encounter other players, who also have Revan(s) and Malak, but only have weak opponents? I sense speculations here.