It's time our weekly ability materials event GUARANTEES an omega on every successful attempt. We have received this much needed fix for the zeta on the ships challenge, but are yet to see it implemented with omegas. The average player uses more omegas than zetas, and the average character needs more omegas than zetas to be competitive. Please address this issue promptly CG.
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No they haven't..... if you add 80 characters that each need 20 to 50 omegas, than you also need to add new ways of getting the omega, omega day has been there since forever
And 7 omegas a week (from daily actives)
Not even counting challenges / omega events.
It's perfectly fine.
7 a week isn’t anything to write home about. That’s lack luster honestly. If you even just added a guaranteed omega to the GW mode to double your omega output it would be pretty balanced then in my opinion.
Wdym? You get around 10-14 a week if u factor in the events, omega battles and challenges.
The only guarantees omegas you get are the ones from your daily missions. You aren’t guaranteed any outside of that. I’m saying if you added in just 7 more guaranteed through the GW completion then you’d alleviate the crunch a bit. New characters need at minimum 15 omegas each. Most 20-25, even more with Zeta abilities. There’s plenty necessity and an extra 7 a week won’t hurt anyone
Omega battles? But yeah. Except I feel like an omega flood would be too much since it's a way to keep the whales at bay
Ahhhh whales already got all the omegas in the world..... not sure what you mean
They have an avenue to buy them though in weekly shipments and refreshes in the ship store.
Omega battles aren’t every day though. There’s multiple ways to increase the flow of omegas to alleviate the crunch without hurting their bottom line. They just need to actually do it. Heck maybe even just implement double omegas over the weekend in your daily mission? Idk just another idea
You do know that in total as it stands we need around 4470 omegas and roughly 2900 zeta Matt's? How could getting 9 extra omega a week ruin the currency?
Let's say you get 11 omega a week, that would require you to log in every week for 406 weeks and you will have enough omegas, only not because more and more characters are being added every now and then
4 tw zeta average 2.5 per is 10 a month
6 a week for fleet store is about 25 a month (more than 4 weeks)
3 x 2 per week for challenge is 25 a month (same)
= 60 zeta month
30 omegas for daily
10 a month for omega challenges (inc 1 refresh)
16-20 for tw
say 10 bought in weekly shipments (varies)
= 66 to 70 omegas
1 to 1 does not work in my opinion as zeta requires omegas to open and to use
corrections?
Yeah but how long would it take you to Omega everyone you actually care about?
So you want them to give you another 9 per week, bringing the minimum per week to 16, over double. And you think that’s a reasonable ask because they once took a volatile resource that averaged to one per run and made it a guaranteed one per run?
Okay.
Or zetas
Truu
Ability mats and gear can't really be compared, since ability upgrades and stats provide very different character benefits. It makes more sense to look at the balance between zetas and omegas.
Anyway, the value of something is determined by how rare and needed it is. If people need omegas more than they need zetas, they'll get their money's worth by buying omegas rather than zetas.
People who said 9 is too much a week how about 6 ,and those who want more how does 6 extra a week sound?
@Wildwood247 I see he needs 20 zeta mats out of your 88 roughly 22%of your pot but doesn't he also have 3 moves to Omega 5 a piece and a 16 Omegas for his zeta so 31 total , which is about 23% of your pot so I get what you are saying .
But their are a lot toons with no zetas and those that do have zetas also need more Omegas as pointed out using your magnaguard,
So to close, nothing wrong with getting 1 or 2 more a week.